Mercurial > sdl-ios-xcode
view docs/man3/SDL_CreateMutex.3 @ 901:fd4a6847ddc0
Date: Thu, 24 Jun 2004 15:13:40 +0300 (EEST)
From: Martin_Storsj�
Subject: Small patches for SDL/win32
I've tried playing with running SDL compiled for Windows with Wine (and
WineX) under Linux. It didn't originally work too well, but I somehow
managed to make it work. Most of the fixes was patches to Wine(X), but I
also found something in video/windx5/SDL_dx5video.c which, as far as I can
tell, actually is a bug in SDL. The result from the COM method Release,
which returns the new reference count, is compared to DD_OK. Because
QueryInterface is called immediately before, the reference count shouldn't
be DD_OK (== 0).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 25 Jun 2004 05:24:50 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_CreateMutex" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_CreateMutex\- Create a mutex .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBSDL_mutex *\fBSDL_CreateMutex\fP\fR(\fBvoid\fR); .SH "DESCRIPTION" .PP Create a new, unlocked mutex\&. .SH "EXAMPLES" .PP .nf \f(CWSDL_mutex *mut; mut=SDL_CreateMutex(); \&. \&. if(SDL_mutexP(mut)==-1){ fprintf(stderr, "Couldn\&'t lock mutex "); exit(-1); } \&. /* Do stuff while mutex is locked */ \&. \&. if(SDL_mutexV(mut)==-1){ fprintf(stderr, "Couldn\&'t unlock mutex "); exit(-1); } SDL_DestroyMutex(mut); \fR .fi .PP .SH "SEE ALSO" .PP \fI\fBSDL_mutexP\fP\fR, \fI\fBSDL_mutexV\fP\fR, \fI\fBSDL_DestroyMutex\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00