Mercurial > sdl-ios-xcode
view test/testver.c @ 1138:fcfb783a3ca2
Commercial-OSS-on-Solaris patch...
--ryan.
Date: Sun, 14 Aug 2005 23:06:40 -0500
From: Shawn Walker <binarycrusader@gmail.com>
To: sdl@libsdl.org
Subject: [SDL] [PATCH] Audio Detection Bug
When using the OSS commercial drivers under Solaris 10, SDL will not
properly initialise OSS audio support (dsp) if /dev/sound exists.
Under Solaris (as far as I understand) /dev/sound is provided as a
means of accessing a BSD style audio device, not the OSS device.
SDL assumes that if /dev/sound exists, then it must be running on a
Linux 2.4 system and should make the dsp device path /dev/sound/dsp.
This is wrong. When using the OSS commercial drivers under Solaris,
the dsp device is always referenced as /dev/dsp normally.
My proposed fix is to stat the dsp device in /dev/sound to make sure
it exists, before assuming /dev/sound/dsp as the audio device:
http://icculus.org/~eviltypeguy/SDL_audiodev.patch
I'm sure there may be a better way to do it, but the above patch is
what worked for me.
--=20
Shawn Walker, Software and Systems Analyst
binarycrusader@gmail.com - http://binarycrusader.blogspot.com/
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 08 Sep 2005 07:15:44 +0000 |
parents | c203b4a42701 |
children | d93862a3d821 |
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/* Test program to compare the compile-time version of SDL with the linked version of SDL */ #include <stdio.h> #include "SDL.h" int main(int argc, char *argv[]) { SDL_version compiled; /* Initialize SDL */ if ( SDL_Init(0) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); exit(1); } #ifdef DEBUG fprintf(stderr, "SDL initialized\n"); #endif #if SDL_VERSION_ATLEAST(1, 2, 0) printf("Compiled with SDL 1.2 or newer\n"); #else printf("Compiled with SDL older than 1.2\n"); #endif SDL_VERSION(&compiled); printf("Compiled version: %d.%d.%d\n", compiled.major, compiled.minor, compiled.patch); printf("Linked version: %d.%d.%d\n", SDL_Linked_Version()->major, SDL_Linked_Version()->minor, SDL_Linked_Version()->patch); SDL_Quit(); return(0); }