view README.PicoGUI @ 1138:fcfb783a3ca2

Commercial-OSS-on-Solaris patch... --ryan. Date: Sun, 14 Aug 2005 23:06:40 -0500 From: Shawn Walker <binarycrusader@gmail.com> To: sdl@libsdl.org Subject: [SDL] [PATCH] Audio Detection Bug When using the OSS commercial drivers under Solaris 10, SDL will not properly initialise OSS audio support (dsp) if /dev/sound exists. Under Solaris (as far as I understand) /dev/sound is provided as a means of accessing a BSD style audio device, not the OSS device. SDL assumes that if /dev/sound exists, then it must be running on a Linux 2.4 system and should make the dsp device path /dev/sound/dsp. This is wrong. When using the OSS commercial drivers under Solaris, the dsp device is always referenced as /dev/dsp normally. My proposed fix is to stat the dsp device in /dev/sound to make sure it exists, before assuming /dev/sound/dsp as the audio device: http://icculus.org/~eviltypeguy/SDL_audiodev.patch I'm sure there may be a better way to do it, but the above patch is what worked for me. --=20 Shawn Walker, Software and Systems Analyst binarycrusader@gmail.com - http://binarycrusader.blogspot.com/
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 08 Sep 2005 07:15:44 +0000
parents 706de3956894
children
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 ========================
  Using SDL with PicoGUI
 ========================

- Originally contributed by Micah Dowty <micahjd@users.sourceforge.net>

PicoGUI is a scalable GUI system with a unique architecture, primarily focused
on scalability to various embedded systems. You can find more information
including a FAQ at http://picogui.org

To use the patch:

  1. When compiling, add the "--enable-video-picogui" switch to ./configure

  2. When running your program, ensure that the picogui driver for SDL
     is in use by setting the SDL_VIDEODRIVER environment variable 
     to "picogui".

  3. The program must also be linked to the C client library for PicoGUI
     (libpgui.so). If the program is being compiled with a patched SDL 
     installed this should be done automatically. If you want to use an
     existing binary with PicoGUI, you can set the LD_PRELOAD environment
     variable to the path of your libpgui.so file.

Capabilities:

  So far only basic functionality is provided on true color (linear16/24/32)
  devices. Accessing a memory mapped bitmap, updating the display, and handling
  mouse/keyboard input. This functionality has been tested with several
  applications, including mplayer, Xine, sldroids, and Abuse.

TODO list:

  - YUV overlays will be helpful for watching video on set top boxes or other
    embedded devices that have some graphics acceleration hardware

  - Account for rotated bitmap storage in pgserver

  - Support for hiding or changing the cursor

  - The display should be centered when the SDL application is smaller
    than the PicoGUI panel

  - Fullscreen or any other special modes

  - Support for indexed and grayscale modes

  - Probably much more...

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