Mercurial > sdl-ios-xcode
view docs/man3/SDL_UnlockAudio.3 @ 4140:fc69b552ee32 SDL-1.2
Date: Thu, 28 Feb 2008 22:54:29 +0100
From: Sylvain Beucler
Subject: [SDL] SDL window resize and flicker
I have a resizable SDL window, and when it's resized, the surface goes
black _and_ is flushed to screen before I have a chance to redraw
it. This causes flicker.
The super-small attached patch fixes this issue by avoiding a
SDL_Flip() right after the window resize. What do you think?
This SDL_ClearSurface function is only called once in the code, in
SDL_SetVideoMode, and as far as I can tell the patch doesn't introduce
other changes than getting rid of the flicker.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 29 Feb 2008 13:57:49 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
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.TH "SDL_UnlockAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" .SH "NAME" SDL_UnlockAudio \- Unlock the callback function .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_UnlockAudio\fP\fR(\fBvoid\fR) .SH "DESCRIPTION" .PP Unlocks a previous \fI\fBSDL_LockAudio\fP\fR call\&. .SH "SEE ALSO" .PP \fI\fBSDL_OpenAudio\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58