view docs/man3/SDL_CondSignal.3 @ 4140:fc69b552ee32 SDL-1.2

Date: Thu, 28 Feb 2008 22:54:29 +0100 From: Sylvain Beucler Subject: [SDL] SDL window resize and flicker I have a resizable SDL window, and when it's resized, the surface goes black _and_ is flushed to screen before I have a chance to redraw it. This causes flicker. The super-small attached patch fixes this issue by avoiding a SDL_Flip() right after the window resize. What do you think? This SDL_ClearSurface function is only called once in the code, in SDL_SetVideoMode, and as far as I can tell the patch doesn't introduce other changes than getting rid of the flicker.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 29 Feb 2008 13:57:49 +0000
parents 4e3b250c950e
children 1238da4a7112
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.TH "SDL_CondSignal" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_CondSignal \- Restart a thread wait on a condition variable
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBint \fBSDL_CondSignal\fP\fR(\fBSDL_cond *cond\fR);
.SH "DESCRIPTION"
.PP
Restart one of the threads that are waiting on the condition variable, \fBcond\fR\&. Returns \fB0\fR on success of \fB-1\fR on an error\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CondWait\fP\fR, \fI\fBSDL_CondBroadcast\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00