Mercurial > sdl-ios-xcode
view README.Symbian @ 4140:fc69b552ee32 SDL-1.2
Date: Thu, 28 Feb 2008 22:54:29 +0100
From: Sylvain Beucler
Subject: [SDL] SDL window resize and flicker
I have a resizable SDL window, and when it's resized, the surface goes
black _and_ is flushed to screen before I have a chance to redraw
it. This causes flicker.
The super-small attached patch fixes this issue by avoiding a
SDL_Flip() right after the window resize. What do you think?
This SDL_ClearSurface function is only called once in the code, in
SDL_SetVideoMode, and as far as I can tell the patch doesn't introduce
other changes than getting rid of the flicker.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 29 Feb 2008 13:57:49 +0000 |
parents | ce8046809062 |
children |
line wrap: on
line source
============================================================================== Using the Simple DirectMedia Layer with S60 3.x / Symbian 9.x ============================================================================== These instuctions are for people developing for S60 3.x. S60 3.x uses Symbian OS so you need S60 SDK. extract "symbian.zip" into this folder. go to symbian folder bldmake bldfiles abld build That produces WINSCW and ARMV5 versions of sdl.dll runtime library and sdl.lib for development. The sdlexe.dll/sdlexe.lib and sdlmain.lib are for easy SDL S60 integration, please see http://www.mbnet.fi/~mertama/sdl.html for further info.