view src/audio/SDL_wave.h @ 666:fbec2501cf9f

ate: Mon, 4 Aug 2003 19:10:14 +0300 From: "Mike Gorchak" Subject: SDL/QNX forgotten fixes Just found, that one chunk for configure.in has not been applied and one for\ gotten by me :) Please add it to CVS. P.S. Now QNX6.2.1 have the dlopen in libc and in the libltdl. So libc's vari\ ant more prefered, and ltdl rest for compatibility. In this small patch I wa\ s added proper checks.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 06 Aug 2003 20:20:30 +0000
parents f6ffac90895c
children 90dfd3f5782c
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* WAVE files are little-endian */

/*******************************************/
/* Define values for Microsoft WAVE format */
/*******************************************/
#define RIFF		0x46464952		/* "RIFF" */
#define WAVE		0x45564157		/* "WAVE" */
#define FACT		0x74636166		/* "fact" */
#define LIST		0x5453494c		/* "LIST" */
#define FMT		0x20746D66		/* "fmt " */
#define DATA		0x61746164		/* "data" */
#define PCM_CODE	0x0001
#define MS_ADPCM_CODE	0x0002
#define IMA_ADPCM_CODE	0x0011
#define WAVE_MONO	1
#define WAVE_STEREO	2

/* Normally, these three chunks come consecutively in a WAVE file */
typedef struct WaveFMT {
/* Not saved in the chunk we read:
	Uint32	FMTchunk;
	Uint32	fmtlen;
*/
	Uint16	encoding;	
	Uint16	channels;		/* 1 = mono, 2 = stereo */
	Uint32	frequency;		/* One of 11025, 22050, or 44100 Hz */
	Uint32	byterate;		/* Average bytes per second */
	Uint16	blockalign;		/* Bytes per sample block */
	Uint16	bitspersample;		/* One of 8, 12, 16, or 4 for ADPCM */
} WaveFMT;

/* The general chunk found in the WAVE file */
typedef struct Chunk {
	Uint32 magic;
	Uint32 length;
	Uint8 *data;			/* Data includes magic and length */
} Chunk;