view docs/man3/SDL_KillThread.3 @ 51:fba28d77901f

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author Sam Lantinga <slouken@lokigames.com>
date Sun, 10 Jun 2001 04:54:53 +0000
parents 74212992fb08
children 55f1f1b3e27d
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.TH "SDL_KillThread" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_KillThread\- Gracelessly terminates the thread\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBvoid \fBSDL_KillThread\fP\fR(\fBSDL_Thread *thread\fR);
.SH "DESCRIPTION"
.PP
\fBSDL_KillThread\fP gracelessly terminates the thread associated with \fBthread\fR\&. If possible, you should use some other form of IPC to signal the thread to quit\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateThread\fP\fR, \fI\fBSDL_WaitThread\fP\fR
...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04