view test/testresample.c @ 5157:fb424691cfc7

Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 02 Feb 2011 14:34:54 -0800
parents 62d4992e5a92
children
line wrap: on
line source

#include <stdio.h>
#include "SDL.h"

int
main(int argc, char **argv)
{
    SDL_AudioSpec spec;
    SDL_AudioCVT cvt;
    Uint32 len = 0;
    Uint8 *data = NULL;
    int cvtfreq = 0;
    int bitsize = 0;
    int blockalign = 0;
    int avgbytes = 0;
    SDL_RWops *io = NULL;

    if (argc != 4) {
        fprintf(stderr, "USAGE: %s in.wav out.wav newfreq\n", argv[0]);
        return 1;
    }

    cvtfreq = atoi(argv[3]);

    if (SDL_Init(SDL_INIT_AUDIO) == -1) {
        fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError());
        return 2;
    }

    if (SDL_LoadWAV(argv[1], &spec, &data, &len) == NULL) {
        fprintf(stderr, "failed to load %s: %s\n", argv[1], SDL_GetError());
        SDL_Quit();
        return 3;
    }

    if (SDL_BuildAudioCVT(&cvt, spec.format, spec.channels, spec.freq,
                          spec.format, spec.channels, cvtfreq) == -1) {
        fprintf(stderr, "failed to build CVT: %s\n", SDL_GetError());
        SDL_FreeWAV(data);
        SDL_Quit();
        return 4;
    }

    cvt.len = len;
    cvt.buf = (Uint8 *) malloc(len * cvt.len_mult);
    if (cvt.buf == NULL) {
        fprintf(stderr, "Out of memory.\n");
        SDL_FreeWAV(data);
        SDL_Quit();
        return 5;
    }
    memcpy(cvt.buf, data, len);

    if (SDL_ConvertAudio(&cvt) == -1) {
        fprintf(stderr, "Conversion failed: %s\n", SDL_GetError());
        free(cvt.buf);
        SDL_FreeWAV(data);
        SDL_Quit();
        return 6;
    }

    /* write out a WAV header... */
    io = SDL_RWFromFile(argv[2], "wb");
    if (io == NULL) {
        fprintf(stderr, "fopen('%s') failed: %s\n", argv[2], SDL_GetError());
        free(cvt.buf);
        SDL_FreeWAV(data);
        SDL_Quit();
        return 7;
    }

    bitsize = SDL_AUDIO_BITSIZE(spec.format);
    blockalign = (bitsize / 8) * spec.channels;
    avgbytes = cvtfreq * blockalign;

    SDL_WriteLE32(io, 0x46464952);      /* RIFF */
    SDL_WriteLE32(io, len * cvt.len_mult + 36);
    SDL_WriteLE32(io, 0x45564157);      /* WAVE */
    SDL_WriteLE32(io, 0x20746D66);      /* fmt */
    SDL_WriteLE32(io, 16);      /* chunk size */
    SDL_WriteLE16(io, 1);       /* uncompressed */
    SDL_WriteLE16(io, spec.channels);   /* channels */
    SDL_WriteLE32(io, cvtfreq); /* sample rate */
    SDL_WriteLE32(io, avgbytes);        /* average bytes per second */
    SDL_WriteLE16(io, blockalign);      /* block align */
    SDL_WriteLE16(io, bitsize); /* significant bits per sample */
    SDL_WriteLE32(io, 0x61746164);      /* data */
    SDL_WriteLE32(io, cvt.len_cvt);     /* size */
    SDL_RWwrite(io, cvt.buf, cvt.len_cvt, 1);

    if (SDL_RWclose(io) == -1) {
        fprintf(stderr, "fclose('%s') failed: %s\n", argv[2], SDL_GetError());
        free(cvt.buf);
        SDL_FreeWAV(data);
        SDL_Quit();
        return 8;
    }                           // if

    free(cvt.buf);
    SDL_FreeWAV(data);
    SDL_Quit();
    return 0;
}                               // main

// end of resample_test.c ...