Mercurial > sdl-ios-xcode
view README.pandora @ 3585:f8816ffa210b
Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
Fixes Bugzilla #758.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 16 Dec 2009 19:50:51 +0000 |
parents | 494559cc723b |
children |
line wrap: on
line source
SDL 1.3 with open pandora console support ( http://openpandora.org/ ) ===================================================================== - A pandora specific video driver was writed to allow SDL 1.3 with OpenGL ES support to work on the pandora under the framebuffer. This driver do not have input support for now, so if you use it you will have to add your own control code. The video driver name is "pandora" so if you have problem running it from the framebuffer, try to set the following variable before starting your application : "export SDL_VIDEODRIVER=pandora" - OpenGL ES support was added to the x11 driver, so it's working like the normal x11 driver one with OpenGLX support, with SDL input event's etc.. David Carré (Cpasjuste) cpasjuste@gmail.com