Mercurial > sdl-ios-xcode
view src/video/gem/SDL_gemvideo.c @ 1029:f87f87efd45a
Date: Mon, 17 Jan 2005 20:54:50 +0200
From: Ville [snip]
Subject: [PATCH] SDL/DirectFB: remove Matrox CRTC2 flicker filter
Hi,
This patch removes the flicker filter option from the DirectFB backend's
Matrox CRTC2 code in SDL. I will be removing the option from DirectFB
(because it doesn't actually work) and that would cause the SDL code to
fail without this fix.
I was going to send this to some SDL list directly but libsdl.org is down
so I'm not sure what if any lists there are. Thomas Jarosch (the guy who
wrote the code) said you would accept SDL patches. Let me know if I should
send this somewhere else.
-- Ville Syrj�l� syrjala _at sci.fi http://www.sci.fi/~syrjala/
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 17 Jan 2005 19:38:28 +0000 |
parents | 2662da16d668 |
children | af92ee34b3e2 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* GEM video driver Patrice Mandin and work from Olivier Landemarre, Johan Klockars, Xavier Joubert, Claude Attard */ #include <stdio.h> #include <stdlib.h> #include <string.h> /* Mint includes */ #include <gem.h> #include <gemx.h> #include <mint/osbind.h> #include <mint/cookie.h> #include "SDL.h" #include "SDL_error.h" #include "SDL_video.h" #include "SDL_mouse.h" #include "SDL_endian.h" #include "SDL_sysvideo.h" #include "SDL_pixels_c.h" #include "SDL_events_c.h" #include "SDL_cursor_c.h" #include "SDL_ataric2p_s.h" #include "SDL_atarieddi_s.h" #include "SDL_atarimxalloc_c.h" #include "SDL_atarigl_c.h" #include "SDL_gemvideo.h" #include "SDL_gemevents_c.h" #include "SDL_gemmouse_c.h" #include "SDL_gemwm_c.h" #include "SDL_xbiosevents_c.h" /* Defines */ /*#define DEBUG_VIDEO_GEM 1*/ #define GEM_VID_DRIVER_NAME "gem" #undef MIN #define MIN(a,b) (((a)<(b)) ? (a) : (b)) #undef MAX #define MAX(a,b) (((a)>(b)) ? (a) : (b)) /* Variables */ static unsigned char vdi_index[256] = { 0, 2, 3, 6, 4, 7, 5, 8, 9, 10, 11, 14, 12, 15, 13, 255 }; static const unsigned char empty_name[]=""; /* Initialization/Query functions */ static int GEM_VideoInit(_THIS, SDL_PixelFormat *vformat); static SDL_Rect **GEM_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); static SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); static int GEM_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); static void GEM_VideoQuit(_THIS); /* Hardware surface functions */ static int GEM_AllocHWSurface(_THIS, SDL_Surface *surface); static int GEM_LockHWSurface(_THIS, SDL_Surface *surface); static int GEM_FlipHWSurface(_THIS, SDL_Surface *surface); static void GEM_UnlockHWSurface(_THIS, SDL_Surface *surface); static void GEM_FreeHWSurface(_THIS, SDL_Surface *surface); static void GEM_UpdateRects(_THIS, int numrects, SDL_Rect *rects); #if 0 static int GEM_ToggleFullScreen(_THIS, int on); #endif /* Internal functions */ static void GEM_FreeBuffers(_THIS); static void GEM_ClearScreen(_THIS); static void GEM_ClearRect(_THIS, short *rect); static void GEM_LockScreen(_THIS); static void GEM_UnlockScreen(_THIS); static void refresh_window(_THIS, int winhandle, short *rect); #ifdef HAVE_OPENGL /* OpenGL functions */ static void GEM_GL_SwapBuffers(_THIS); #endif /* GEM driver bootstrap functions */ static int GEM_Available(void) { /* Test if AES available */ if (appl_init() == -1) return 0; appl_exit(); return 1; } static void GEM_DeleteDevice(SDL_VideoDevice *device) { free(device->hidden); free(device); } static SDL_VideoDevice *GEM_CreateDevice(int devindex) { SDL_VideoDevice *device; /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); if ( device ) { memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) malloc((sizeof *device->hidden)); device->gl_data = (struct SDL_PrivateGLData *) malloc((sizeof *device->gl_data)); } if ( (device == NULL) || (device->hidden == NULL) ) { SDL_OutOfMemory(); if ( device ) { free(device); } return(0); } memset(device->hidden, 0, (sizeof *device->hidden)); memset(device->gl_data, 0, sizeof(*device->gl_data)); /* Set the function pointers */ device->VideoInit = GEM_VideoInit; device->ListModes = GEM_ListModes; device->SetVideoMode = GEM_SetVideoMode; device->SetColors = GEM_SetColors; device->UpdateRects = NULL /*GEM_UpdateRects*/; device->VideoQuit = GEM_VideoQuit; device->AllocHWSurface = GEM_AllocHWSurface; device->LockHWSurface = GEM_LockHWSurface; device->UnlockHWSurface = GEM_UnlockHWSurface; device->FlipHWSurface = GEM_FlipHWSurface; device->FreeHWSurface = GEM_FreeHWSurface; device->ToggleFullScreen = NULL /*GEM_ToggleFullScreen*/; /* Window manager */ device->SetCaption = GEM_SetCaption; device->SetIcon = GEM_SetIcon; device->IconifyWindow = GEM_IconifyWindow; device->GrabInput = GEM_GrabInput; /* Events */ device->InitOSKeymap = GEM_InitOSKeymap; device->PumpEvents = GEM_PumpEvents; /* Mouse */ device->FreeWMCursor = GEM_FreeWMCursor; device->CreateWMCursor = GEM_CreateWMCursor; device->ShowWMCursor = GEM_ShowWMCursor; device->WarpWMCursor = NULL /*GEM_WarpWMCursor*/; device->CheckMouseMode = GEM_CheckMouseMode; #ifdef HAVE_OPENGL /* OpenGL functions */ device->GL_LoadLibrary = SDL_AtariGL_LoadLibrary; device->GL_GetProcAddress = SDL_AtariGL_GetProcAddress; device->GL_GetAttribute = SDL_AtariGL_GetAttribute; device->GL_MakeCurrent = SDL_AtariGL_MakeCurrent; device->GL_SwapBuffers = GEM_GL_SwapBuffers; #endif /* Joystick + Mouse relative motion */ SDL_AtariXbios_InstallVectors(ATARI_XBIOS_MOUSEEVENTS|ATARI_XBIOS_JOYSTICKEVENTS); device->free = GEM_DeleteDevice; return device; } VideoBootStrap GEM_bootstrap = { GEM_VID_DRIVER_NAME, "Atari GEM video driver", GEM_Available, GEM_CreateDevice }; static void VDI_ReadExtInfo(_THIS, short *work_out) { unsigned long EdDI_version; unsigned long cookie_EdDI; Uint32 num_colours; Uint16 clut_type, num_bits; /* Read EdDI informations */ if (Getcookie(C_EdDI, &cookie_EdDI) == C_NOTFOUND) { return; } EdDI_version = Atari_get_EdDI_version( (void *)cookie_EdDI); vq_scrninfo(VDI_handle, work_out); VDI_format = work_out[0]; clut_type = work_out[1]; num_bits = work_out[2]; num_colours = *((Uint32 *) &work_out[3]); /* With EdDI>=1.1, we can have screen pitch, address and format * so we can directly write to screen without using vro_cpyfm */ if (EdDI_version >= EDDI_11) { VDI_pitch = work_out[5]; VDI_screen = (void *) *((unsigned long *) &work_out[6]); } switch(clut_type) { case VDI_CLUT_HARDWARE: { int i; Uint16 *tmp_p; tmp_p = (Uint16 *)&work_out[16]; for (i=0;i<256;i++) { vdi_index[*tmp_p++] = i; } } break; case VDI_CLUT_SOFTWARE: { int component; /* red, green, blue, alpha, overlay */ int num_bit; unsigned short *tmp_p; /* We can build masks with info here */ tmp_p = (unsigned short *) &work_out[16]; for (component=0;component<5;component++) { for (num_bit=0;num_bit<16;num_bit++) { unsigned short valeur; valeur = *tmp_p++; if (valeur == 0xffff) { continue; } switch(component) { case 0: VDI_redmask |= 1<< valeur; break; case 1: VDI_greenmask |= 1<< valeur; break; case 2: VDI_bluemask |= 1<< valeur; break; case 3: VDI_alphamask |= 1<< valeur; break; } } } } /* Remove lower green bits for Intel endian screen */ if ((VDI_greenmask == ((7<<13)|3)) || (VDI_greenmask == ((7<<13)|7))) { VDI_greenmask &= ~(7<<13); } break; case VDI_CLUT_NONE: break; } } int GEM_VideoInit(_THIS, SDL_PixelFormat *vformat) { int i; short work_in[12], work_out[272], dummy; /* Open AES (Application Environment Services) */ if (appl_init() == -1) { fprintf(stderr,"Can not open AES\n"); return 1; } /* Read version and features */ GEM_version = aes_global[0]; if (GEM_version >= 0x0410) { short ap_gout[4], errorcode; GEM_wfeatures=0; errorcode=appl_getinfo(AES_WINDOW, &ap_gout[0], &ap_gout[1], &ap_gout[2], &ap_gout[3]); if (errorcode==0) { GEM_wfeatures=ap_gout[0]; } } /* Ask VDI physical workstation handle opened by AES */ VDI_handle = graf_handle(&dummy, &dummy, &dummy, &dummy); if (VDI_handle<1) { fprintf(stderr,"Wrong VDI handle %d returned by AES\n",VDI_handle); return 1; } /* Open virtual VDI workstation */ work_in[0]=Getrez()+2; for(i = 1; i < 10; i++) work_in[i] = 1; work_in[10] = 2; v_opnvwk(work_in, &VDI_handle, work_out); if (VDI_handle == 0) { fprintf(stderr,"Can not open VDI virtual workstation\n"); return 1; } /* Read fullscreen size */ VDI_w = work_out[0] + 1; VDI_h = work_out[1] + 1; /* Read desktop size and position */ if (!wind_get(DESKTOP_HANDLE, WF_WORKXYWH, &GEM_desk_x, &GEM_desk_y, &GEM_desk_w, &GEM_desk_h)) { fprintf(stderr,"Can not read desktop properties\n"); return 1; } /* Read bit depth */ vq_extnd(VDI_handle, 1, work_out); VDI_bpp = work_out[4]; VDI_oldnumcolors=0; switch(VDI_bpp) { case 8: VDI_pixelsize=1; break; case 15: case 16: VDI_pixelsize=2; break; case 24: VDI_pixelsize=3; break; case 32: VDI_pixelsize=4; break; default: fprintf(stderr,"%d bits colour depth not supported\n",VDI_bpp); return 1; } /* Setup hardware -> VDI palette mapping */ for(i = 16; i < 255; i++) { vdi_index[i] = i; } vdi_index[255] = 1; /* Save current palette */ if (VDI_bpp>8) { VDI_oldnumcolors=1<<8; } else { VDI_oldnumcolors=1<<VDI_bpp; } for(i = 0; i < VDI_oldnumcolors; i++) { short rgb[3]; vq_color(VDI_handle, i, 0, rgb); VDI_oldpalette[i][0] = rgb[0]; VDI_oldpalette[i][1] = rgb[1]; VDI_oldpalette[i][2] = rgb[2]; } /* Setup screen info */ GEM_title_name = empty_name; GEM_icon_name = empty_name; GEM_handle = -1; GEM_locked = SDL_FALSE; GEM_win_fulled = SDL_FALSE; GEM_fullscreen = SDL_FALSE; GEM_lock_redraw = SDL_TRUE; /* Prevent redraw till buffers are setup */ VDI_screen = NULL; VDI_pitch = VDI_w * VDI_pixelsize; VDI_format = ( (VDI_bpp <= 8) ? VDI_FORMAT_INTER : VDI_FORMAT_PACK); VDI_redmask = VDI_greenmask = VDI_bluemask = VDI_alphamask = 0; VDI_ReadExtInfo(this, work_out); #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: screen: address=0x%08x, pitch=%d\n", VDI_screen, VDI_pitch); printf("sdl:video:gem: format=%d\n", VDI_format); printf("sdl:video:gem: masks: 0x%08x, 0x%08x, 0x%08x, 0x%08x\n", VDI_alphamask, VDI_redmask, VDI_greenmask, VDI_bluemask ); #endif /* Setup destination mfdb */ VDI_dst_mfdb.fd_addr = NULL; /* Update hardware info */ this->info.hw_available = 0; this->info.video_mem = 0; /* Determine the screen depth */ /* we change this during the SDL_SetVideoMode implementation... */ vformat->BitsPerPixel = VDI_bpp; /* Set mouse cursor to arrow */ graf_mouse(ARROW, NULL); /* Init chunky to planar routine */ SDL_Atari_C2pConvert = SDL_Atari_C2pConvert8; /* Setup VDI fill functions */ vsf_color(VDI_handle,0); vsf_interior(VDI_handle,1); vsf_perimeter(VDI_handle,0); /* Fill video modes list */ SDL_modelist[0] = malloc(sizeof(SDL_Rect)); SDL_modelist[0]->x = 0; SDL_modelist[0]->y = 0; SDL_modelist[0]->w = VDI_w; SDL_modelist[0]->h = VDI_h; SDL_modelist[1] = NULL; #ifdef HAVE_OPENGL SDL_AtariGL_InitPointers(this); #endif /* We're done! */ return(0); } SDL_Rect **GEM_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) { if (format->BitsPerPixel != VDI_bpp) { return ((SDL_Rect **)NULL); } if (flags & SDL_FULLSCREEN) { return (SDL_modelist); } return((SDL_Rect **)-1); } static void GEM_FreeBuffers(_THIS) { /* Release buffer */ if ( GEM_buffer2 ) { free( GEM_buffer2 ); GEM_buffer2=NULL; } if ( GEM_buffer1 ) { free( GEM_buffer1 ); GEM_buffer1=NULL; } } static void GEM_ClearRect(_THIS, short *rect) { short oldrgb[3], rgb[3]={0,0,0}; vq_color(VDI_handle, vdi_index[0], 0, oldrgb); vs_color(VDI_handle, vdi_index[0], rgb); vsf_color(VDI_handle,0); vsf_interior(VDI_handle,1); vsf_perimeter(VDI_handle,0); v_bar(VDI_handle, rect); vs_color(VDI_handle, vdi_index[0], oldrgb); } static void GEM_ClearScreen(_THIS) { short pxy[4]; v_hide_c(VDI_handle); pxy[0] = pxy[1] = 0; pxy[2] = VDI_w - 1; pxy[3] = VDI_h - 1; GEM_ClearRect(this, pxy); v_show_c(VDI_handle, 1); } static void GEM_LockScreen(_THIS) { if (!GEM_locked) { /* Lock AES */ wind_update(BEG_UPDATE); wind_update(BEG_MCTRL); /* Reserve memory space, used to be sure of compatibility */ form_dial( FMD_START, 0,0,0,0, 0,0,VDI_w,VDI_h); GEM_locked=SDL_TRUE; } } static void GEM_UnlockScreen(_THIS) { if (GEM_locked) { /* Restore screen memory, and send REDRAW to all apps */ form_dial( FMD_FINISH, 0,0,0,0, 0,0,VDI_w,VDI_h); /* Unlock AES */ wind_update(END_MCTRL); wind_update(END_UPDATE); GEM_locked=SDL_FALSE; } } SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) { int maxwidth, maxheight; Uint32 modeflags, screensize; SDL_bool use_shadow1, use_shadow2; /*--- Verify if asked mode can be used ---*/ if (flags & SDL_FULLSCREEN) { maxwidth=VDI_w; maxheight=VDI_h; } else { /* Windowed mode */ maxwidth=GEM_desk_w; maxheight=GEM_desk_h; } /* width must be multiple of 16, for vro_cpyfm() and c2p_convert() */ if ((width & 15) != 0) { width = (width | 15) +1; } if ((maxwidth < width) || (maxheight < height) || (VDI_bpp != bpp)) { SDL_SetError("Couldn't find requested mode in list"); return(NULL); } /*--- Allocate the new pixel format for the screen ---*/ if ( ! SDL_ReallocFormat(current, VDI_bpp, VDI_redmask, VDI_greenmask, VDI_bluemask, VDI_alphamask) ) { SDL_SetError("Couldn't allocate new pixel format for requested mode"); return(NULL); } screensize = width * height * VDI_pixelsize; #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: setvideomode(): %dx%dx%d = %d\n", width, height, bpp, screensize); #endif /*--- Allocate shadow buffers if needed, and conversion operations ---*/ GEM_FreeBuffers(this); GEM_bufops=0; use_shadow1=use_shadow2=SDL_FALSE; if (VDI_screen && (flags & SDL_FULLSCREEN)) { if (VDI_format==VDI_FORMAT_INTER) { use_shadow1=SDL_TRUE; GEM_bufops = B2S_C2P_1TOS; } } else { use_shadow1=SDL_TRUE; if (VDI_format==VDI_FORMAT_PACK) { GEM_bufops = B2S_VROCPYFM_1TOS; } else { use_shadow2=SDL_TRUE; GEM_bufops = B2S_C2P_1TO2|B2S_VROCPYFM_2TOS; } } if (use_shadow1) { GEM_buffer1 = Atari_SysMalloc(screensize, MX_PREFTTRAM); if (GEM_buffer1==NULL) { SDL_SetError("Unable to allocate shadow buffer"); return NULL; } memset(GEM_buffer1, 0, screensize); #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: setvideomode(): allocated buffer 1\n"); #endif } if (use_shadow2) { GEM_buffer2 = Atari_SysMalloc(screensize, MX_PREFTTRAM); if (GEM_buffer2==NULL) { SDL_SetError("Unable to allocate shadow buffer"); return NULL; } memset(GEM_buffer2, 0, screensize); #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: setvideomode(): allocated buffer 2\n"); #endif } /*--- Initialize screen ---*/ modeflags = 0; if (VDI_bpp == 8) { modeflags |= SDL_HWPALETTE; } if (flags & SDL_FULLSCREEN) { GEM_LockScreen(this); GEM_ClearScreen(this); modeflags |= SDL_FULLSCREEN; if (VDI_screen && (VDI_format==VDI_FORMAT_PACK) && !use_shadow1) { modeflags |= SDL_HWSURFACE; } else { modeflags |= SDL_SWSURFACE; } GEM_fullscreen = SDL_TRUE; } else { int old_win_type; short x2,y2,w2,h2; GEM_UnlockScreen(this); /* Set window gadgets */ old_win_type = GEM_win_type; if (!(flags & SDL_NOFRAME)) { GEM_win_type=NAME|MOVER|CLOSER|SMALLER; if (flags & SDL_RESIZABLE) { GEM_win_type |= FULLER|SIZER; modeflags |= SDL_RESIZABLE; } } else { GEM_win_type=0; modeflags |= SDL_NOFRAME; } modeflags |= SDL_SWSURFACE; /* Recreate window ? only for different widget or non-created window */ if ((old_win_type != GEM_win_type) || (GEM_handle < 0)) { /* Calculate window size */ if (!wind_calc(WC_BORDER, GEM_win_type, 0,0,width,height, &x2,&y2,&w2,&h2)) { GEM_FreeBuffers(this); SDL_SetError("Can not calculate window attributes"); return NULL; } /* Center window */ x2 = GEM_desk_x+((GEM_desk_w-w2)>>1); y2 = GEM_desk_y+((GEM_desk_h-h2)>>1); /* Destroy existing window */ if (GEM_handle >= 0) { wind_close(GEM_handle); wind_delete(GEM_handle); } /* Create window */ GEM_handle=wind_create(GEM_win_type, x2,y2,w2,h2); if (GEM_handle<0) { GEM_FreeBuffers(this); SDL_SetError("Can not create window"); return NULL; } #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: handle=%d\n", GEM_handle); #endif /* Setup window name */ wind_set(GEM_handle,WF_NAME,(short)(((unsigned long)GEM_title_name)>>16),(short)(((unsigned long)GEM_title_name) & 0xffff),0,0); GEM_refresh_name = SDL_FALSE; /* Open the window */ wind_open(GEM_handle,x2,y2,w2,h2); } GEM_fullscreen = SDL_FALSE; } /* Set up the new mode framebuffer */ current->w = width; current->h = height; if (use_shadow1) { current->pixels = GEM_buffer1; current->pitch = width * VDI_pixelsize; } else { current->pixels = VDI_screen; current->pixels += VDI_pitch * ((VDI_h - height) >> 1); current->pixels += VDI_pixelsize * ((VDI_w - width) >> 1); current->pitch = VDI_pitch; } #ifdef HAVE_OPENGL if (flags & SDL_OPENGL) { if (!SDL_AtariGL_Init(this, current)) { GEM_FreeBuffers(this); SDL_SetError("Can not create OpenGL context"); return NULL; } modeflags |= SDL_OPENGL; } #endif current->flags = modeflags; #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: surface: %dx%d\n", current->w, current->h); #endif this->UpdateRects = GEM_UpdateRects; GEM_lock_redraw = SDL_FALSE; /* Enable redraw */ /* We're done */ return(current); } static int GEM_AllocHWSurface(_THIS, SDL_Surface *surface) { return -1; } static void GEM_FreeHWSurface(_THIS, SDL_Surface *surface) { return; } static int GEM_LockHWSurface(_THIS, SDL_Surface *surface) { return(0); } static void GEM_UnlockHWSurface(_THIS, SDL_Surface *surface) { return; } static void GEM_UpdateRectsFullscreen(_THIS, int numrects, SDL_Rect *rects) { SDL_Surface *surface; int i, surf_width; surface = this->screen; /* Need to be a multiple of 16 pixels */ surf_width=surface->w; if ((surf_width & 15) != 0) { surf_width = (surf_width | 15) + 1; } if (GEM_bufops & (B2S_C2P_1TO2|B2S_C2P_1TOS)) { void *destscr; int destpitch; if (GEM_bufops & B2S_C2P_1TOS) { int destx; destscr = VDI_screen; destscr += VDI_pitch * ((VDI_h - surface->h) >> 1); destx = (VDI_w - surf_width) >> 1; destx &= ~15; destscr += destx; destpitch = VDI_pitch; } else { destscr = GEM_buffer2; destpitch = surface->pitch; } for (i=0;i<numrects;i++) { void *source,*destination; int x1,x2; x1 = rects[i].x & ~15; x2 = rects[i].x+rects[i].w; if (x2 & 15) { x2 = (x2 | 15) +1; } source = surface->pixels; source += surface->pitch * rects[i].y; source += x1; destination = destscr; destination += destpitch * rects[i].y; destination += x1; SDL_Atari_C2pConvert( source, destination, x2-x1, rects[i].h, SDL_FALSE, surface->pitch, destpitch ); } } if (GEM_bufops & (B2S_VROCPYFM_1TOS|B2S_VROCPYFM_2TOS)) { MFDB mfdb_src; short blitcoords[8]; mfdb_src.fd_addr=surface->pixels; mfdb_src.fd_w=surf_width; mfdb_src.fd_h=surface->h; mfdb_src.fd_wdwidth=mfdb_src.fd_w >> 4; mfdb_src.fd_nplanes=surface->format->BitsPerPixel; mfdb_src.fd_stand= mfdb_src.fd_r1= mfdb_src.fd_r2= mfdb_src.fd_r3= 0; if (GEM_bufops & B2S_VROCPYFM_2TOS) { mfdb_src.fd_addr=GEM_buffer2; } for ( i=0; i<numrects; ++i ) { blitcoords[0] = rects[i].x; blitcoords[1] = rects[i].y; blitcoords[2] = blitcoords[0] + rects[i].w - 1; blitcoords[3] = blitcoords[1] + rects[i].h - 1; blitcoords[4] = rects[i].x + ((VDI_w - surface->w) >> 1); blitcoords[5] = rects[i].y + ((VDI_h - surface->h) >> 1); blitcoords[6] = blitcoords[4] + rects[i].w - 1; blitcoords[7] = blitcoords[5] + rects[i].h - 1; vro_cpyfm(VDI_handle, S_ONLY, blitcoords, &mfdb_src, &VDI_dst_mfdb); } } } static void GEM_UpdateRectsWindowed(_THIS, int numrects, SDL_Rect *rects) { short pxy[4], wind_pxy[4]; int i; if (wind_get(GEM_handle, WF_WORKXYWH, &wind_pxy[0], &wind_pxy[1], &wind_pxy[2], &wind_pxy[3])==0) { return; } for ( i=0; i<numrects; ++i ) { pxy[0] = wind_pxy[0] + rects[i].x; pxy[1] = wind_pxy[1] + rects[i].y; pxy[2] = rects[i].w; pxy[3] = rects[i].h; GEM_wind_redraw(this, GEM_handle, pxy); } } static void GEM_UpdateRects(_THIS, int numrects, SDL_Rect *rects) { SDL_Surface *surface; if (GEM_lock_redraw) { return; } surface = this->screen; if (surface->flags & SDL_FULLSCREEN) { GEM_UpdateRectsFullscreen(this, numrects, rects); } else { GEM_UpdateRectsWindowed(this, numrects, rects); } } static int GEM_FlipHWSurfaceFullscreen(_THIS, SDL_Surface *surface) { int surf_width; /* Need to be a multiple of 16 pixels */ surf_width=surface->w; if ((surf_width & 15) != 0) { surf_width = (surf_width | 15) + 1; } if (GEM_bufops & (B2S_C2P_1TO2|B2S_C2P_1TOS)) { void *destscr; int destpitch; if (GEM_bufops & B2S_C2P_1TOS) { int destx; destscr = VDI_screen; destscr += VDI_pitch * ((VDI_h - surface->h) >> 1); destx = (VDI_w - surf_width) >> 1; destx &= ~15; destscr += destx; destpitch = VDI_pitch; } else { destscr = GEM_buffer2; destpitch = surface->pitch; } SDL_Atari_C2pConvert( surface->pixels, destscr, surf_width, surface->h, SDL_FALSE, surface->pitch, destpitch ); } if (GEM_bufops & (B2S_VROCPYFM_1TOS|B2S_VROCPYFM_2TOS)) { MFDB mfdb_src; short blitcoords[8]; mfdb_src.fd_w=surf_width; mfdb_src.fd_h=surface->h; mfdb_src.fd_wdwidth=mfdb_src.fd_w >> 4; mfdb_src.fd_nplanes=surface->format->BitsPerPixel; mfdb_src.fd_stand= mfdb_src.fd_r1= mfdb_src.fd_r2= mfdb_src.fd_r3= 0; if (GEM_bufops & B2S_VROCPYFM_1TOS) { mfdb_src.fd_addr=surface->pixels; } else { mfdb_src.fd_addr=GEM_buffer2; } blitcoords[0] = 0; blitcoords[1] = 0; blitcoords[2] = surface->w - 1; blitcoords[3] = surface->h - 1; blitcoords[4] = (VDI_w - surface->w) >> 1; blitcoords[5] = (VDI_h - surface->h) >> 1; blitcoords[6] = blitcoords[4] + surface->w - 1; blitcoords[7] = blitcoords[5] + surface->h - 1; vro_cpyfm(VDI_handle, S_ONLY, blitcoords, &mfdb_src, &VDI_dst_mfdb); } return(0); } static int GEM_FlipHWSurfaceWindowed(_THIS, SDL_Surface *surface) { short pxy[8]; /* Update the whole window */ wind_get(GEM_handle, WF_WORKXYWH, &pxy[0], &pxy[1], &pxy[2], &pxy[3]); GEM_wind_redraw(this, GEM_handle, pxy); return(0); } static int GEM_FlipHWSurface(_THIS, SDL_Surface *surface) { if (GEM_lock_redraw) { return(0); } if (surface->flags & SDL_FULLSCREEN) { return GEM_FlipHWSurfaceFullscreen(this, surface); } else { return GEM_FlipHWSurfaceWindowed(this, surface); } } static int GEM_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) { int i; SDL_Surface *surface; #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: setcolors()\n"); #endif /* Do not change palette in True Colour */ surface = this->screen; if (surface->format->BitsPerPixel > 8) { return 1; } for(i = 0; i < ncolors; i++) { int r, g, b; short rgb[3]; r = colors[i].r; g = colors[i].g; b = colors[i].b; rgb[0] = (1000 * r) / 255; rgb[1] = (1000 * g) / 255; rgb[2] = (1000 * b) / 255; vs_color(VDI_handle, vdi_index[firstcolor+i], rgb); } return(1); } #if 0 static int GEM_ToggleFullScreen(_THIS, int on) { if (on) { GEM_LockScreen(this); } else { GEM_UnlockScreen(this); } return(1); } #endif /* Note: If we are terminated, this could be called in the middle of another SDL video routine -- notably UpdateRects. */ void GEM_VideoQuit(_THIS) { SDL_AtariXbios_RestoreVectors(); GEM_FreeBuffers(this); #ifdef HAVE_OPENGL if (gl_active) { SDL_AtariGL_Quit(this, SDL_TRUE); } #endif /* Destroy window */ if (GEM_handle>=0) { wind_close(GEM_handle); wind_delete(GEM_handle); GEM_handle=-1; } GEM_UnlockScreen(this); appl_exit(); /* Restore palette */ if (VDI_oldnumcolors) { int i; for(i = 0; i < VDI_oldnumcolors; i++) { short rgb[3]; rgb[0] = VDI_oldpalette[i][0]; rgb[1] = VDI_oldpalette[i][1]; rgb[2] = VDI_oldpalette[i][2]; vs_color(VDI_handle, i, rgb); } } /* Close VDI workstation */ if (VDI_handle) { v_clsvwk(VDI_handle); } /* Free mode list */ if (SDL_modelist[0]) { free(SDL_modelist[0]); SDL_modelist[0]=NULL; } this->screen->pixels = NULL; } void GEM_wind_redraw(_THIS, int winhandle, short *inside) { short todo[4]; /* Tell AES we are going to update */ wind_update(BEG_UPDATE); v_hide_c(VDI_handle); /* Browse the rectangle list to redraw */ if (wind_get(winhandle, WF_FIRSTXYWH, &todo[0], &todo[1], &todo[2], &todo[3])!=0) { while (todo[2] && todo[3]) { if (rc_intersect((GRECT *)inside,(GRECT *)todo)) { todo[2] += todo[0]-1; todo[3] += todo[1]-1; refresh_window(this, winhandle, todo); } if (wind_get(winhandle, WF_NEXTXYWH, &todo[0], &todo[1], &todo[2], &todo[3])==0) { break; } } } /* Update finished */ wind_update(END_UPDATE); v_show_c(VDI_handle,1); } static void refresh_window(_THIS, int winhandle, short *rect) { MFDB mfdb_src; short pxy[8],wind_pxy[8]; SDL_Surface *surface; int iconified; /* Is window iconified ? */ iconified = 0; /* if (GEM_wfeatures & (1<<WF_ICONIFY))*/ { if (wind_get(winhandle, WF_ICONIFY, &wind_pxy[0], &wind_pxy[1], &wind_pxy[2], &wind_pxy[3])!=0) { iconified = wind_pxy[0]; } } if (wind_get(winhandle, WF_WORKXYWH, &wind_pxy[0], &wind_pxy[1], &wind_pxy[2], &wind_pxy[3])==0) { return; } if (iconified && GEM_icon) { short icon_rect[4], dst_rect[4]; short iconx,icony; surface = GEM_icon; GEM_ClearRect(this, rect); /* Calculate centered icon(x,y,w,h) relative to window */ iconx = (wind_pxy[2]-surface->w)>>1; icony = (wind_pxy[3]-surface->h)>>1; icon_rect[0] = iconx; icon_rect[1] = icony; icon_rect[2] = surface->w; icon_rect[3] = surface->h; /* Calculate redraw rectangle(x,y,w,h) relative to window */ dst_rect[0] = rect[0]-wind_pxy[0]; dst_rect[1] = rect[1]-wind_pxy[1]; dst_rect[2] = rect[2]-rect[0]+1; dst_rect[3] = rect[3]-rect[1]+1; /* Does the icon rectangle must be redrawn ? */ if (!rc_intersect((GRECT *)icon_rect, (GRECT *)dst_rect)) { return; } #if DEBUG_VIDEO_GEM printf("sdl:video:gem: clip(0,0,%d,%d) to (%d,%d,%d,%d)\n", surface->w-1,surface->h-1, dst_rect[0],dst_rect[1],dst_rect[2],dst_rect[3]); printf("sdl:video:gem: icon(%d,%d,%d,%d)\n", icon_rect[0], icon_rect[1], icon_rect[2], icon_rect[3]); printf("sdl:video:gem: refresh_window(): draw icon\n"); #endif /* Calculate icon(x1,y1,x2,y2) relative to screen */ icon_rect[0] += wind_pxy[0]; icon_rect[1] += wind_pxy[1]; icon_rect[2] += icon_rect[0]-1; icon_rect[3] += icon_rect[1]-1; /* Calculate intersection rectangle to redraw */ pxy[4]=pxy[0]=MAX(icon_rect[0],rect[0]); pxy[5]=pxy[1]=MAX(icon_rect[1],rect[1]); pxy[6]=pxy[2]=MIN(icon_rect[2],rect[2]); pxy[7]=pxy[3]=MIN(icon_rect[3],rect[3]); /* Calculate icon source image pos relative to window */ pxy[0] -= wind_pxy[0]+iconx; pxy[1] -= wind_pxy[1]+icony; pxy[2] -= wind_pxy[0]+iconx; pxy[3] -= wind_pxy[1]+icony; } else { surface = this->screen; #if DEBUG_VIDEO_GEM printf("sdl:video:gem: refresh_window(): draw frame buffer\n"); #endif /* Redraw all window content */ pxy[0] = rect[0]-wind_pxy[0]; pxy[1] = rect[1]-wind_pxy[1]; pxy[2] = rect[2]-wind_pxy[0]; pxy[3] = rect[3]-wind_pxy[1]; pxy[4] = rect[0]; pxy[5] = rect[1]; pxy[6] = rect[2]; pxy[7] = rect[3]; } if (GEM_bufops & B2S_C2P_1TO2) { void *src, *dest; int x1,x2; x1 = (rect[0]-wind_pxy[0]) & ~15; x2 = rect[2]-wind_pxy[0]; if (x2 & 15) { x2 = (x2 | 15) +1; } src = surface->pixels; src += surface->pitch * (rect[1]-wind_pxy[1]); src += x1; dest = GEM_buffer2; dest += surface->pitch * (rect[1]-wind_pxy[1]); dest += x1; SDL_Atari_C2pConvert( src, dest, x2-x1, rect[3]-rect[1]+1, SDL_FALSE, surface->pitch, surface->pitch ); } mfdb_src.fd_addr=surface->pixels; { int width; /* Need to be a multiple of 16 pixels */ width=surface->w; if ((width & 15) != 0) { width = (width | 15) + 1; } mfdb_src.fd_w=width; } mfdb_src.fd_h=surface->h; mfdb_src.fd_nplanes=surface->format->BitsPerPixel; mfdb_src.fd_wdwidth=mfdb_src.fd_w>>4; mfdb_src.fd_stand= mfdb_src.fd_r1= mfdb_src.fd_r2= mfdb_src.fd_r3= 0; if (GEM_bufops & B2S_VROCPYFM_2TOS) { mfdb_src.fd_addr=GEM_buffer2; } #if DEBUG_VIDEO_GEM printf("sdl:video:gem: redraw %dx%d: (%d,%d,%d,%d) to (%d,%d,%d,%d)\n", surface->w, surface->h, pxy[0],pxy[1],pxy[2],pxy[3], pxy[4],pxy[5],pxy[6],pxy[7] ); #endif vro_cpyfm( VDI_handle, S_ONLY, pxy, &mfdb_src, &VDI_dst_mfdb); } #ifdef HAVE_OPENGL static void GEM_GL_SwapBuffers(_THIS) { SDL_AtariGL_SwapBuffers(this); GEM_FlipHWSurface(this, this->screen); } #endif