view src/video/dc/SDL_dcevents.c @ 1029:f87f87efd45a

Date: Mon, 17 Jan 2005 20:54:50 +0200 From: Ville [snip] Subject: [PATCH] SDL/DirectFB: remove Matrox CRTC2 flicker filter Hi, This patch removes the flicker filter option from the DirectFB backend's Matrox CRTC2 code in SDL. I will be removing the option from DirectFB (because it doesn't actually work) and that would cause the SDL code to fail without this fix. I was going to send this to some SDL list directly but libsdl.org is down so I'm not sure what if any lists there are. Thomas Jarosch (the guy who wrote the code) said you would accept SDL patches. Let me know if I should send this somewhere else. -- Ville Syrj�l� syrjala _at sci.fi http://www.sci.fi/~syrjala/
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 17 Jan 2005 19:38:28 +0000
parents b8d311d90021
children ba2d708ee116
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    BERO
    bero@geocities.co.jp

    based on SDL_nullevents.c by

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Being a null driver, there's no event stream. We just define stubs for
   most of the API. */

#include "SDL.h"
#include "SDL_sysevents.h"
#include "SDL_events_c.h"
#include "SDL_dcvideo.h"
#include "SDL_dcevents_c.h"

#include <dc/maple.h>
#include <dc/maple/mouse.h>
#include <dc/maple/keyboard.h>

const static unsigned short sdl_key[]= {
	/*0*/	0, 0, 0, 0, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i',
		'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't',
		'u', 'v', 'w', 'x', 'y', 'z',
	/*1e*/	'1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
	/*28*/	SDLK_RETURN, SDLK_ESCAPE, SDLK_BACKSPACE, SDLK_TAB, SDLK_SPACE, SDLK_MINUS, SDLK_PLUS, SDLK_LEFTBRACKET, 
	SDLK_RIGHTBRACKET, SDLK_BACKSLASH , 0, SDLK_SEMICOLON, SDLK_QUOTE,
	/*35*/	'~', SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH, SDLK_CAPSLOCK, 
	SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8, SDLK_F9, SDLK_F10, SDLK_F11, SDLK_F12,
	/*46*/	SDLK_PRINT, SDLK_SCROLLOCK, SDLK_PAUSE, SDLK_INSERT, SDLK_HOME, SDLK_PAGEUP, SDLK_DELETE, SDLK_END, SDLK_PAGEDOWN, SDLK_RIGHT, SDLK_LEFT, SDLK_DOWN, SDLK_UP,
	/*53*/	SDLK_NUMLOCK, SDLK_KP_DIVIDE, SDLK_KP_MULTIPLY, SDLK_KP_MINUS, SDLK_KP_PLUS, SDLK_KP_ENTER, 
	SDLK_KP1, SDLK_KP2, SDLK_KP3, SDLK_KP4, SDLK_KP5, SDLK_KP6,
	/*5f*/	SDLK_KP7, SDLK_KP8, SDLK_KP9, SDLK_KP0, SDLK_KP_PERIOD, 0 /* S3 */
};

const static unsigned short sdl_shift[] = {
	SDLK_LCTRL,SDLK_LSHIFT,SDLK_LALT,0 /* S1 */,
	SDLK_RCTRL,SDLK_RSHIFT,SDLK_RALT,0 /* S2 */,
};

#define	MOUSE_WHEELUP 	(1<<4)
#define	MOUSE_WHEELDOWN	(1<<5)

static void mouse_update(void)
{
const	static char sdl_mousebtn[] = {
	MOUSE_LEFTBUTTON,
	MOUSE_RIGHTBUTTON,
	MOUSE_SIDEBUTTON,
	MOUSE_WHEELUP,
	MOUSE_WHEELDOWN
};

	uint8 addr;
	mouse_cond_t	cond;

	static int prev_buttons;
	int buttons,changed;
	int i;

	if ((addr = maple_first_mouse())==0 || mouse_get_cond(addr, &cond)<0) return;

	buttons = cond.buttons^0xff;
	if (cond.dz<0) buttons|=MOUSE_WHEELUP;
	if (cond.dz>0) buttons|=MOUSE_WHEELDOWN;

	if (cond.dx||cond.dy) SDL_PrivateMouseMotion(0,1,cond.dx,cond.dy);

	changed = buttons^prev_buttons;
	for(i=0;i<sizeof(sdl_mousebtn);i++) {
		if (changed & sdl_mousebtn[i]) {
			SDL_PrivateMouseButton((buttons & sdl_mousebtn[i])?SDL_PRESSED:SDL_RELEASED,i,0,0);
		}
	}
	prev_buttons = buttons;
}

static void keyboard_update(void)
{
	static kbd_state_t	old_state;
	static uint8 old_addr;

	kbd_state_t	*state;
	uint8	addr;
	int	port,unit;

	int shiftkeys;
	SDL_keysym keysym;

	int i;

	addr = maple_first_kb();

	if (addr==0) return;

	if (addr!=old_addr) {
		old_addr = addr;
		memset(&old_state,0,sizeof(old_state));
	}

	maple_raddr(addr,&port,&unit);

	state = kbd_get_state(port,unit);
	if (!state) return;

	shiftkeys = state->shift_keys ^ old_state.shift_keys;
	for(i=0;i<sizeof(sdl_shift);i++) {
		if ((shiftkeys>>i)&1) {
			keysym.sym = sdl_shift[i];
			SDL_PrivateKeyboard(((state->shift_keys>>i)&1)?SDL_PRESSED:SDL_RELEASED,&keysym);
		}
	}

	for(i=0;i<sizeof(sdl_key);i++) {
		if (state->matrix[i]!=old_state.matrix[i]) {
			int key = sdl_key[i];
			if (key) {
				keysym.sym = key;
				SDL_PrivateKeyboard(state->matrix[i]?SDL_PRESSED:SDL_RELEASED,&keysym);
			}
		}
	}

	old_state = *state;
}

void DC_PumpEvents(_THIS)
{
	keyboard_update();
	mouse_update();
}

void DC_InitOSKeymap(_THIS)
{
	/* do nothing. */
}

/* end of SDL_dcevents.c ... */