view src/SDL_fatal.c @ 1029:f87f87efd45a

Date: Mon, 17 Jan 2005 20:54:50 +0200 From: Ville [snip] Subject: [PATCH] SDL/DirectFB: remove Matrox CRTC2 flicker filter Hi, This patch removes the flicker filter option from the DirectFB backend's Matrox CRTC2 code in SDL. I will be removing the option from DirectFB (because it doesn't actually work) and that would cause the SDL code to fail without this fix. I was going to send this to some SDL list directly but libsdl.org is down so I'm not sure what if any lists there are. Thomas Jarosch (the guy who wrote the code) said you would accept SDL patches. Let me know if I should send this somewhere else. -- Ville Syrj�l� syrjala _at sci.fi http://www.sci.fi/~syrjala/
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 17 Jan 2005 19:38:28 +0000
parents 863da1c38c7e
children 51a8702d8ecd
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* General fatal signal handling code for SDL */

#ifdef NO_SIGNAL_H

/* No signals on this platform, nothing to do.. */

void SDL_InstallParachute(void)
{
	return;
}

void SDL_UninstallParachute(void)
{
	return;
}

#else

#include <stdlib.h>
#include <stdio.h>
#include <signal.h>
#include <string.h>

#include "SDL.h"
#include "SDL_fatal.h"

#ifdef __CYGWIN__
#define DISABLE_STDIO
#endif

/* This installs some signal handlers for the more common fatal signals,
   so that if the programmer is lazy, the app doesn't die so horribly if
   the program crashes.
*/

static void print_msg(const char *text)
{
#ifndef DISABLE_STDIO
	fprintf(stderr, "%s", text);
#endif
}

static void SDL_Parachute(int sig)
{
	signal(sig, SIG_DFL);
	print_msg("Fatal signal: ");
	switch (sig) {
		case SIGSEGV:
			print_msg("Segmentation Fault");
			break;
#ifdef SIGBUS
#if SIGBUS != SIGSEGV
		case SIGBUS:
			print_msg("Bus Error");
			break;
#endif
#endif /* SIGBUS */
#ifdef SIGFPE
		case SIGFPE:
			print_msg("Floating Point Exception");
			break;
#endif /* SIGFPE */
#ifdef SIGQUIT
		case SIGQUIT:
			print_msg("Keyboard Quit");
			break;
#endif /* SIGQUIT */
#ifdef SIGPIPE
		case SIGPIPE:
			print_msg("Broken Pipe");
			break;
#endif /* SIGPIPE */
		default:
#ifndef DISABLE_STDIO
			fprintf(stderr, "# %d", sig);
#endif
			break;
	}
	print_msg(" (SDL Parachute Deployed)\n");
	SDL_Quit();
	exit(-sig);
}

static int SDL_fatal_signals[] = {
	SIGSEGV,
#ifdef SIGBUS
	SIGBUS,
#endif
#ifdef SIGFPE
	SIGFPE,
#endif
#ifdef SIGQUIT
	SIGQUIT,
#endif
	0
};

void SDL_InstallParachute(void)
{
	/* Set a handler for any fatal signal not already handled */
	int i;
#ifdef HAVE_SIGACTION
	struct sigaction action;

	for ( i=0; SDL_fatal_signals[i]; ++i ) {
		sigaction(SDL_fatal_signals[i], NULL, &action);
		if ( action.sa_handler == SIG_DFL ) {
			action.sa_handler = SDL_Parachute;
			sigaction(SDL_fatal_signals[i], &action, NULL);
		}
	}
#ifdef SIGALRM
	/* Set SIGALRM to be ignored -- necessary on Solaris */
	sigaction(SIGALRM, NULL, &action);
	if ( action.sa_handler == SIG_DFL ) {
		action.sa_handler = SIG_IGN;
		sigaction(SIGALRM, &action, NULL);
	}
#endif
#else
	void (*ohandler)(int);

	for ( i=0; SDL_fatal_signals[i]; ++i ) {
		ohandler = signal(SDL_fatal_signals[i], SDL_Parachute);
		if ( ohandler != SIG_DFL ) {
			signal(SDL_fatal_signals[i], ohandler);
		}
	}
#endif /* HAVE_SIGACTION */
	return;
}

void SDL_UninstallParachute(void)
{
	/* Remove a handler for any fatal signal handled */
	int i;
#ifdef HAVE_SIGACTION
	struct sigaction action;

	for ( i=0; SDL_fatal_signals[i]; ++i ) {
		sigaction(SDL_fatal_signals[i], NULL, &action);
		if ( action.sa_handler == SDL_Parachute ) {
			action.sa_handler = SIG_DFL;
			sigaction(SDL_fatal_signals[i], &action, NULL);
		}
	}
#else
	void (*ohandler)(int);

	for ( i=0; SDL_fatal_signals[i]; ++i ) {
		ohandler = signal(SDL_fatal_signals[i], SIG_DFL);
		if ( ohandler != SDL_Parachute ) {
			signal(SDL_fatal_signals[i], ohandler);
		}
	}
#endif /* HAVE_SIGACTION */
}

#endif /* NO_SIGNAL_H */