view docs/html/sdlactiveevent.html @ 1029:f87f87efd45a

Date: Mon, 17 Jan 2005 20:54:50 +0200 From: Ville [snip] Subject: [PATCH] SDL/DirectFB: remove Matrox CRTC2 flicker filter Hi, This patch removes the flicker filter option from the DirectFB backend's Matrox CRTC2 code in SDL. I will be removing the option from DirectFB (because it doesn't actually work) and that would cause the SDL code to fail without this fix. I was going to send this to some SDL list directly but libsdl.org is down so I'm not sure what if any lists there are. Thomas Jarosch (the guy who wrote the code) said you would accept SDL patches. Let me know if I should send this somewhere else. -- Ville Syrj�l� syrjala _at sci.fi http://www.sci.fi/~syrjala/
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 17 Jan 2005 19:38:28 +0000
parents 355632dca928
children
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>SDL_ActiveEvent</TITLE
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><H1
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>SDL_ActiveEvent</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN3955"
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><H2
>Name</H2
>SDL_ActiveEvent&nbsp;--&nbsp;Application visibility event structure</DIV
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><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  Uint8 type;
  Uint8 gain;
  Uint8 state;
} SDL_ActiveEvent;</PRE
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><H2
>Structure Data</H2
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><TT
CLASS="STRUCTFIELD"
><I
>type</I
></TT
></TD
><TD
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><TT
CLASS="LITERAL"
>SDL_ACTIVEEVENT.</TT
></TD
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><TT
CLASS="STRUCTFIELD"
><I
>gain</I
></TT
></TD
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>0 if the event is a loss or 1 if it is a gain.</TD
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><TT
CLASS="STRUCTFIELD"
><I
>state</I
></TT
></TD
><TD
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><TT
CLASS="LITERAL"
>SDL_APPMOUSEFOCUS</TT
> if mouse focus was gained or lost, <TT
CLASS="LITERAL"
>SDL_APPINPUTFOCUS</TT
> if input focus was gained or lost, or <TT
CLASS="LITERAL"
>SDL_APPACTIVE</TT
> if the application was iconified (<TT
CLASS="STRUCTFIELD"
><I
>gain</I
></TT
>=0) or restored(<TT
CLASS="STRUCTFIELD"
><I
>gain</I
></TT
>=1).</TD
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><H2
>Description</H2
><P
><SPAN
CLASS="STRUCTNAME"
>SDL_ActiveEvent</SPAN
> is a member of the <A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
> union and is used when an event of type <TT
CLASS="LITERAL"
>SDL_ACTIVEEVENT</TT
> is reported.</P
><P
>When the mouse leaves or enters the window area a <TT
CLASS="LITERAL"
>SDL_APPMOUSEFOCUS</TT
> type activation event occurs, if the mouse entered the window then <TT
CLASS="STRUCTFIELD"
><I
>gain</I
></TT
> will be 1, otherwise <TT
CLASS="STRUCTFIELD"
><I
>gain</I
></TT
> will be 0. A <TT
CLASS="LITERAL"
>SDL_APPINPUTFOCUS</TT
> type activation event occurs when the application loses or gains keyboard focus. This usually occurs when another application is made active. Finally, a <TT
CLASS="LITERAL"
>SDL_APPACTIVE</TT
> type event occurs when the application is either minimised/iconified (<TT
CLASS="STRUCTFIELD"
><I
>gain</I
></TT
>=0) or restored.</P
><DIV
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><BLOCKQUOTE
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><P
><B
>Note: </B
>This event does not occur when an application window is first created.</P
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>See Also</H2
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>SDL_Event</SPAN
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>,
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><TT
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>SDL_GetAppState</TT
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