view docs/man3/SDL_SetTimer.3 @ 4095:f733c048a94f SDL-1.2

Date: Mon, 24 Sep 2007 17:54:58 +0200 From: Christopher GAUTIER <krys via.ecp.fr> To: sdl@lists.libsdl.org Subject: [SDL] SDL_INPUT_LINUXEV vs SDL_JOYSTICK_LINUXEVHello all, There seems to be a slight inconsistency between the SDL_INPUT_LINUXEV define (used in src/joystick/linux/), and SDL_JOYSTICK_LINUXEV defined in include/SDL_config.h. SDL_JOYSTICK_LINUXEV is never used, and SDL_INPUT_LINUXEV is not mentioned in SDL_config.h.in (though set by the ./configure script). This has the unfortunate effect of breaking the joystick detection on linux boxes where /dev/input/event* is defined, but not /dev/(input/)?js*. Trivial patch included. Cheers.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 25 Sep 2007 09:59:26 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_SetTimer" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_SetTimer\- Set a callback to run after the specified number of milliseconds has elapsed\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_SetTimer\fP\fR(\fBUint32 interval, SDL_TimerCallback callback\fR);
.SH "CALLBACK"
.PP
/* Function prototype for the timer callback function */ typedef Uint32 (*SDL_TimerCallback)(Uint32 interval);
.SH "DESCRIPTION"
.PP
Set a callback to run after the specified number of milliseconds has elapsed\&. The callback function is passed the current timer interval and returns the next timer interval\&. If the returned value is the same as the one passed in, the periodic alarm continues, otherwise a new alarm is scheduled\&.
.PP
To cancel a currently running timer, call \fBSDL_SetTimer(0, NULL);\fP
.PP
The timer callback function may run in a different thread than your main constant, and so shouldn\&'t call any functions from within itself\&.
.PP
The maximum resolution of this timer is 10 ms, which means that if you request a 16 ms timer, your callback will run approximately 20 ms later on an unloaded system\&. If you wanted to set a flag signaling a frame update at 30 frames per second (every 33 ms), you might set a timer for 30 ms (see example below)\&.
.PP
If you use this function, you need to pass \fBSDL_INIT_TIMER\fP to \fBSDL_Init()\fP\&.
.PP
.RS
\fBNote:  
.PP
This function is kept for compatibility but has been superseded by the new timer functions \fISDL_AddTimer\fR and \fISDL_RemoveTimer\fR which support multiple timers\&.
.RE
.SH "EXAMPLES"
.PP
.PP
.nf
\f(CWSDL_SetTimer((33/10)*10, my_callback);\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_AddTimer\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01