view docs/man3/SDL_GetRGB.3 @ 4095:f733c048a94f SDL-1.2

Date: Mon, 24 Sep 2007 17:54:58 +0200 From: Christopher GAUTIER <krys via.ecp.fr> To: sdl@lists.libsdl.org Subject: [SDL] SDL_INPUT_LINUXEV vs SDL_JOYSTICK_LINUXEVHello all, There seems to be a slight inconsistency between the SDL_INPUT_LINUXEV define (used in src/joystick/linux/), and SDL_JOYSTICK_LINUXEV defined in include/SDL_config.h. SDL_JOYSTICK_LINUXEV is never used, and SDL_INPUT_LINUXEV is not mentioned in SDL_config.h.in (though set by the ./configure script). This has the unfortunate effect of breaking the joystick detection on linux boxes where /dev/input/event* is defined, but not /dev/(input/)?js*. Trivial patch included. Cheers.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 25 Sep 2007 09:59:26 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_GetRGB" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetRGB\- Get RGB values from a pixel in the specified pixel format\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_GetRGB\fP\fR(\fBUint32 pixel, SDL_PixelFormat *fmt, Uint8 *r, Uint8 *g, Uint8 *b\fR);
.SH "DESCRIPTION"
.PP
Get RGB component values from a pixel stored in the specified pixel format\&.
.PP
This function uses the entire 8-bit [0\&.\&.255] range when converting color components from pixel formats with less than 8-bits per RGB component (e\&.g\&., a completely white pixel in 16-bit RGB565 format would return [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8])\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_GetRGBA\fP\fR, \fI\fBSDL_MapRGB\fP\fR, \fI\fBSDL_MapRGBA\fP\fR, \fI\fBSDL_PixelFormat\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01