Mercurial > sdl-ios-xcode
view docs/man3/SDL_Delay.3 @ 4095:f733c048a94f SDL-1.2
Date: Mon, 24 Sep 2007 17:54:58 +0200
From: Christopher GAUTIER <krys via.ecp.fr>
To: sdl@lists.libsdl.org
Subject: [SDL] SDL_INPUT_LINUXEV vs SDL_JOYSTICK_LINUXEVHello all,
There seems to be a slight inconsistency between the SDL_INPUT_LINUXEV
define (used in src/joystick/linux/), and SDL_JOYSTICK_LINUXEV defined
in include/SDL_config.h.
SDL_JOYSTICK_LINUXEV is never used, and SDL_INPUT_LINUXEV is not
mentioned in SDL_config.h.in (though set by the ./configure script).
This has the unfortunate effect of breaking the joystick detection on linux
boxes where /dev/input/event* is defined, but not /dev/(input/)?js*.
Trivial patch included.
Cheers.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 25 Sep 2007 09:59:26 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_Delay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_Delay\- Wait a specified number of milliseconds before returning\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_Delay\fP\fR(\fBUint32 ms\fR); .SH "DESCRIPTION" .PP Wait a specified number of milliseconds before returning\&. \fBSDL_Delay\fP will wait at \fIleast\fP the specified time, but possible longer due to OS scheduling\&. .PP .RS \fBNote: .PP Count on a delay granularity of \fIat least\fP 10 ms\&. Some platforms have shorter clock ticks but this is the most common\&. .RE .SH "SEE ALSO" .PP \fI\fBSDL_AddTimer\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01