Mercurial > sdl-ios-xcode
view INSTALL @ 4095:f733c048a94f SDL-1.2
Date: Mon, 24 Sep 2007 17:54:58 +0200
From: Christopher GAUTIER <krys via.ecp.fr>
To: sdl@lists.libsdl.org
Subject: [SDL] SDL_INPUT_LINUXEV vs SDL_JOYSTICK_LINUXEVHello all,
There seems to be a slight inconsistency between the SDL_INPUT_LINUXEV
define (used in src/joystick/linux/), and SDL_JOYSTICK_LINUXEV defined
in include/SDL_config.h.
SDL_JOYSTICK_LINUXEV is never used, and SDL_INPUT_LINUXEV is not
mentioned in SDL_config.h.in (though set by the ./configure script).
This has the unfortunate effect of breaking the joystick detection on linux
boxes where /dev/input/event* is defined, but not /dev/(input/)?js*.
Trivial patch included.
Cheers.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 25 Sep 2007 09:59:26 +0000 |
parents | 0a45995a7fc3 |
children | 00e7c6b7eb03 |
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To compile and install SDL: 1. Run './configure; make; make install' If you are compiling for Windows using gcc, read the FAQ at: http://www.libsdl.org/faq.php?action=listentries&category=4#42 If you are compiling using Visual C++ on Win32, you should read the file VisualC.html 2. Look at the example programs in ./test, and check out the HTML documentation in ./docs to see how to use the SDL library. 3. Join the SDL developer mailing list by sending E-mail to sdl-request@libsdl.org and put "subscribe" in the subject of the message. Or alternatively you can use the web interface: http://www.libsdl.org/mailing-list.php That's it! Sam Lantinga <slouken@libsdl.org>