Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_video.c @ 297:f6ffac90895c
Updated copyright information for 2002
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 06 Mar 2002 11:23:08 +0000 |
parents | 68a8a8237c09 |
children | 2de77f7b7a28 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <stdlib.h> #include <stdio.h> #include <unistd.h> #include <string.h> #include <sys/ioctl.h> #include "SDL.h" #include "SDL_error.h" #include "SDL_timer.h" #include "SDL_thread.h" #include "SDL_video.h" #include "SDL_mouse.h" #include "SDL_endian.h" #include "SDL_sysvideo.h" #include "SDL_pixels_c.h" #include "SDL_events_c.h" #include "SDL_ph_video.h" #include "SDL_ph_modes_c.h" #include "SDL_ph_image_c.h" #include "SDL_ph_events_c.h" #include "SDL_ph_mouse_c.h" #include "SDL_ph_wm_c.h" #include "SDL_phyuv_c.h" #include "blank_cursor.h" static int ph_VideoInit(_THIS, SDL_PixelFormat *vformat); static SDL_Surface *ph_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); static int ph_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); static void ph_VideoQuit(_THIS); static void ph_DeleteDevice(SDL_VideoDevice *device); #ifdef HAVE_OPENGL static void ph_GL_SwapBuffers(_THIS); static int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); #endif /* HAVE_OPENGL */ #ifdef HAVE_OPENGL PdOpenGLContext_t* OGLContext=NULL; #endif /* HAVE_OPENGL */ static int ph_Available(void) { return 1; } static SDL_VideoDevice *ph_CreateDevice(int devindex) { SDL_VideoDevice *device; /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); if ( device ) { memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) malloc((sizeof *device->hidden)); device->gl_data = NULL; } if ( (device == NULL) || (device->hidden == NULL) ) { SDL_OutOfMemory(); ph_DeleteDevice(device); return(0); } memset(device->hidden, 0, (sizeof *device->hidden)); /* Set the driver flags */ device->handles_any_size = 1; /* JB not true for fullscreen */ /* Set the function pointers */ device->CreateYUVOverlay = ph_CreateYUVOverlay; device->VideoInit = ph_VideoInit; device->ListModes = ph_ListModes; device->SetVideoMode = ph_SetVideoMode; device->ToggleFullScreen = ph_ToggleFullScreen; device->UpdateMouse = NULL; device->SetColors = ph_SetColors; device->UpdateRects = NULL; /* ph_ResizeImage; */ device->VideoQuit = ph_VideoQuit; device->AllocHWSurface = ph_AllocHWSurface; device->CheckHWBlit = NULL; device->FillHWRect = NULL; device->SetHWColorKey = NULL; device->SetHWAlpha = NULL; device->LockHWSurface = ph_LockHWSurface; device->UnlockHWSurface = ph_UnlockHWSurface; device->FlipHWSurface = ph_FlipHWSurface; device->FreeHWSurface = ph_FreeHWSurface; device->SetCaption = ph_SetCaption; device->SetIcon = NULL; device->IconifyWindow = ph_IconifyWindow; device->GrabInput = ph_GrabInput; device->GetWMInfo = ph_GetWMInfo; device->FreeWMCursor = ph_FreeWMCursor; device->CreateWMCursor = ph_CreateWMCursor; device->ShowWMCursor = ph_ShowWMCursor; device->WarpWMCursor = ph_WarpWMCursor; device->CheckMouseMode = ph_CheckMouseMode; device->InitOSKeymap = ph_InitOSKeymap; device->PumpEvents = ph_PumpEvents; /* OpenGL support. */ device->GL_LoadLibrary = NULL; device->GL_GetProcAddress = NULL; device->GL_MakeCurrent = NULL; #ifdef HAVE_OPENGL device->GL_SwapBuffers = ph_GL_SwapBuffers; device->GL_GetAttribute = ph_GL_GetAttribute; #else device->GL_SwapBuffers = NULL; device->GL_GetAttribute = NULL; #endif /* HAVE_OPENGL */ device->free = ph_DeleteDevice; return device; } VideoBootStrap ph_bootstrap = { "photon", "QNX Photon video output", ph_Available, ph_CreateDevice }; static void ph_DeleteDevice(SDL_VideoDevice *device) { if ( device ) { if ( device->hidden ) { free(device->hidden); device->hidden = NULL; } if ( device->gl_data ) { free(device->gl_data); device->gl_data = NULL; } free(device); device = NULL; } } static int ph_VideoInit(_THIS, SDL_PixelFormat *vformat) { PtArg_t arg[1]; PhDim_t dim; PgColor_t ph_palette[_Pg_MAX_PALETTE]; int i; unsigned long *tempptr; int rtnval; // PgDisplaySettings_t mysettings; PgVideoModeInfo_t my_mode_info; PgHWCaps_t my_hwcaps; if( NULL == ( event = malloc( EVENT_SIZE ) ) ) exit( EXIT_FAILURE ); /* Create a widget 'window' to capture events */ dim.w=0; //JB test320; dim.h=0; //JB test240; //We need to return BytesPerPixel as it in used by CreateRGBsurface PtSetArg(&arg[0], Pt_ARG_DIM, &dim,0); /* PtSetArg(&arg[1], Pt_ARG_RESIZE_FLAGS, Pt_TRUE, Pt_RESIZE_XY_AS_REQUIRED); PtSetArg(&arg[2], Pt_ARG_WINDOW_STATE, Pt_TRUE, Ph_WM_STATE_ISFRONT | Ph_WM_STATE_ISMAX | Ph_WM_STATE_ISFOCUS); PtSetArg(&arg[3], Pt_ARG_WINDOW_RENDER_FLAGS,Pt_FALSE,~0); PtSetArg(&arg[4], Pt_ARG_WINDOW_MANAGED_FLAGS,Pt_TRUE, Ph_WM_FFRONT | Ph_WM_CLOSE | Ph_WM_TOFRONT | Ph_WM_CONSWITCH); */ window=PtAppInit(NULL, NULL, NULL, 1, arg); if(window == NULL) { printf("Photon application init failed, probably Photon is not running.\n"); exit( EXIT_FAILURE ); } //PgSetDrawBufferSize(16 *1024); PgSetRegion(PtWidgetRid(window)); PgSetClipping(0,NULL); PtRealizeWidget(window); /* Get the available video modes */ // if(ph_GetVideoModes(this) < 0) // return -1; /* Create the blank cursor */ SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask, (int)BLANK_CWIDTH, (int)BLANK_CHEIGHT, (int)BLANK_CHOTX, (int)BLANK_CHOTY); if(SDL_BlankCursor == NULL) printf("could not create blank cursor\n"); if (PgGetGraphicsHWCaps(&my_hwcaps) < 0) { fprintf(stderr,"ph_VideoInit: GetGraphicsHWCaps failed!! \n"); } if (PgGetVideoModeInfo(my_hwcaps.current_video_mode, &my_mode_info) < 0) { fprintf(stderr,"ph_VideoInit: PgGetVideoModeInfo failed\n"); } //We need to return BytesPerPixel as it in used by CreateRGBsurface vformat->BitsPerPixel = my_mode_info.bits_per_pixel; vformat->BytesPerPixel = my_mode_info.bytes_per_scanline/my_mode_info.width; //return a palette if we are in 256 color mode if(vformat->BitsPerPixel == 8) { vformat->palette = malloc(sizeof(SDL_Palette)); memset(vformat->palette, 0, sizeof(SDL_Palette)); vformat->palette->ncolors = 256; vformat->palette->colors = (SDL_Color *)malloc(256 *sizeof(SDL_Color)); //fill the palette rtnval = PgGetPalette(ph_palette); if(rtnval < 0) printf("ph_VideoInit: PgGetPalette failed\n"); tempptr = (unsigned long *)vformat->palette->colors; for(i=0;i<256; i++) { *tempptr = (((unsigned long)ph_palette[i]) << 8); tempptr++; } } currently_fullscreen = 0; this->info.wm_available = 1; return 0; } static SDL_Surface *ph_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) { PgDisplaySettings_t settings; int mode, actual_width, actual_height; PtArg_t arg[5]; PhDim_t dim; int rtnval; PgColor_t ph_palette[_Pg_MAX_PALETTE]; int i; unsigned long *tempptr; #ifdef HAVE_OPENGL uint64_t OGLAttrib[PH_OGL_MAX_ATTRIBS]; int OGLargc; #endif /* HAVE_OPENGL */ actual_width = width; actual_height = height; dim.w=width; dim.h=height; /* Lock the event thread, in multi-threading environments */ SDL_Lock_EventThread(); /* Initialize the window */ if (flags & SDL_FULLSCREEN) /* Direct Context , assume SDL_HWSURFACE also set */ { /* Get the video mode and set it */ if (flags & SDL_ANYFORMAT) { if ((mode = get_mode_any_format(width, height, bpp)) == 0) { fprintf(stderr,"error: get_mode_any_format failed\n"); exit(1); } } else { if ((mode = get_mode(width, height, bpp)) == 0) { fprintf(stderr,"error: get_mode failed\n"); exit(1); } } settings.mode = mode; settings.refresh = 0; settings.flags = 0; if (PgSetVideoMode( &settings ) < 0) { fprintf(stderr,"error: PgSetVideoMode failed\n"); } /* Get the true height and width */ current->flags = (flags & (~SDL_RESIZABLE)); /* no resize for Direct Context */ /* Begin direct mode */ ph_EnterFullScreen(this); } /* end fullscreen flag */ else { if (flags & SDL_HWSURFACE) /* Use offscreen memory iff SDL_HWSURFACE flag is set */ { /* Hardware surface is Offsceen Context. ph_ResizeImage handles the switch */ current->flags = (flags & (~SDL_RESIZABLE)); /* no stretch blit in offscreen context */ } else /* must be SDL_SWSURFACE */ { current->flags = (flags | SDL_RESIZABLE); /* yes we can resize as this is a software surface */ } #ifdef HAVE_OPENGL if (flags & SDL_OPENGL) /* for now support OpenGL in window mode only */ { OGLargc=0; if (this->gl_config.depth_size) { OGLAttrib[OGLargc++]=PHOGL_ATTRIB_DEPTH_BITS; OGLAttrib[OGLargc++]=this->gl_config.depth_size; } if (this->gl_config.stencil_size) { OGLAttrib[OGLargc++]=PHOGL_ATTRIB_STENCIL_BITS; OGLAttrib[OGLargc++]=this->gl_config.stencil_size; } OGLAttrib[OGLargc++]=PHOGL_ATTRIB_NONE; if (this->gl_config.double_buffer) { OGLContext=PdCreateOpenGLContext(2, &dim, 0, OGLAttrib); } else { OGLContext=PdCreateOpenGLContext(1, &dim, 0, OGLAttrib); } if (OGLContext==NULL) { fprintf(stderr,"error: cannot create OpenGL context.\n"); exit(1); } PhDCSetCurrent(OGLContext); } #else if (flags & SDL_OPENGL) /* if no OpenGL support */ { fprintf(stderr, "error: no OpenGL support, try to recompile library.\n"); exit(1); } #endif /* HAVE_OPENGL */ } /* If we are setting video to use the palette make sure we have allocated memory for it */ if(bpp == 8) { current->format->palette = malloc(sizeof(SDL_Palette)); memset(current->format->palette, 0, sizeof(SDL_Palette)); current->format->palette->ncolors = 256; current->format->palette->colors = (SDL_Color *)malloc(256 *sizeof(SDL_Color)); /* fill the palette */ rtnval = PgGetPalette(ph_palette); tempptr = (unsigned long *)current->format->palette->colors; for(i=0;i<256; i++) { *tempptr = (((unsigned long)ph_palette[i]) << 8); tempptr++; } } /* Current window dimensions */ PtGetResource( window, Pt_ARG_DIM, &dim, 0 ); /* If we need to resize the window */ if((dim.w != width)||(dim.h != height)) { dim.w=width; dim.h=height; PtSetArg(&arg[0], Pt_ARG_DIM, &dim,0); PtSetResources( window, 1, arg ); current->w = width; current->h = height; current->format->BitsPerPixel = bpp; current->format->BytesPerPixel = (bpp+7)/8; current->pitch = SDL_CalculatePitch(current); /* Must call at least once it setup image planes */ ph_ResizeImage(this, current, flags); } SDL_Unlock_EventThread(); /* We're done! */ return(current); } static void ph_VideoQuit(_THIS) { ph_DestroyImage(this, SDL_VideoSurface); if (currently_fullscreen) { PdDirectStop( directContext ); PdReleaseDirectContext( directContext ); directContext=0; currently_fullscreen = 0; } } static int ph_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) { PgColor_t *in, *out; int i, j; int alloct_all = 1; colors = this->screen->format->palette->colors; in = alloca( ncolors*sizeof(PgColor_t) ); if ( in == NULL ) { return 0; } memset(in,0,ncolors*sizeof(PgColor_t)); out = alloca( ncolors*sizeof(PgColor_t) ); if ( out == NULL ) { return 0; } for (i=0,j=firstcolor;i<ncolors;i++,j++) { in[i] |= colors[j].r<<16 ; in[i] |= colors[j].g<<8 ; in[i] |= colors[j].b ; } if ( (this->screen->flags & SDL_HWPALETTE) == SDL_HWPALETTE ) { if( PgSetPalette( in, 0, 0, ncolors, Pg_PALSET_HARD, 0) < 0 ) { fprintf(stderr,"error: PgSetPalette(..,Pg_PALSET_HARD) failed\n"); return 0; } } else { if ( PgColorMatch(ncolors, in, out) < 0 ) { fprintf(stderr,"error: PgColorMatch failed\n"); return 0; } for (i=0;i<ncolors;i++) { if (memcmp(&in[i],&out[i],sizeof(PgColor_t))) { alloct_all = 0; break; } } if( PgSetPalette( out, 0, 0, ncolors, Pg_PALSET_SOFT, 0) < 0 ) { fprintf(stderr,"error: PgSetPalette(..,Pg_PALSET_SOFT) failed\n"); return 0; } } return alloct_all; } #ifdef HAVE_OPENGL void ph_GL_SwapBuffers(_THIS) { PgSetRegion(PtWidgetRid(window)); PdOpenGLContextSwapBuffers(OGLContext); } int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) { switch (attrib) { case SDL_GL_DOUBLEBUFFER: *value=this->gl_config.double_buffer; break; case SDL_GL_STENCIL_SIZE: *value=this->gl_config.stencil_size; break; case SDL_GL_DEPTH_SIZE: *value=this->gl_config.depth_size; break; default: *value=0; return(-1); } return 0; } #endif /* HAVE_OPENGL */