Mercurial > sdl-ios-xcode
view include/SDL_log.h @ 5259:f650566b2f51
Added a very simple example of texture streaming
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 11 Feb 2011 12:24:59 -0800 |
parents | 1e28342cb15d |
children | b530ef003506 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /** * \file SDL_log.h * * Simple log messages with categories and priorities. * * By default logs are quiet, but if you're debugging SDL you might want: * * SDL_LogSetAllPriority(SDL_LOG_PRIORITY_WARN); * * Here's where the messages go on different platforms: * Windows: debug output stream * Android: log output * Others: standard error output (stderr) */ #ifndef _SDL_log_h #define _SDL_log_h #include "SDL_stdinc.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus /* *INDENT-OFF* */ extern "C" { /* *INDENT-ON* */ #endif /** * \brief The maximum size of a log message * * Messages longer than the maximum size will be truncated */ #define SDL_MAX_LOG_MESSAGE 4096 /** * \brief The predefined log categories * * By default the application category is enabled at the INFO level, * and all other categories are enabled at the CRITICAL level. */ enum { SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_CATEGORY_ERROR, SDL_LOG_CATEGORY_SYSTEM, SDL_LOG_CATEGORY_AUDIO, SDL_LOG_CATEGORY_VIDEO, SDL_LOG_CATEGORY_RENDER, SDL_LOG_CATEGORY_INPUT, /* Reserved for future SDL library use */ SDL_LOG_CATEGORY_RESERVED1, SDL_LOG_CATEGORY_RESERVED2, SDL_LOG_CATEGORY_RESERVED3, SDL_LOG_CATEGORY_RESERVED4, SDL_LOG_CATEGORY_RESERVED5, SDL_LOG_CATEGORY_RESERVED6, SDL_LOG_CATEGORY_RESERVED7, SDL_LOG_CATEGORY_RESERVED8, SDL_LOG_CATEGORY_RESERVED9, SDL_LOG_CATEGORY_RESERVED10, /* Beyond this point is reserved for application use, e.g. enum { MYAPP_CATEGORY_AWESOME1 = SDL_LOG_CATEGORY_CUSTOM, MYAPP_CATEGORY_AWESOME2, MYAPP_CATEGORY_AWESOME3, ... }; */ SDL_LOG_CATEGORY_CUSTOM, }; /** * \brief The predefined log priorities */ typedef enum { SDL_LOG_PRIORITY_VERBOSE = 1, SDL_LOG_PRIORITY_DEBUG, SDL_LOG_PRIORITY_INFO, SDL_LOG_PRIORITY_WARN, SDL_LOG_PRIORITY_ERROR, SDL_LOG_PRIORITY_CRITICAL, SDL_NUM_LOG_PRIORITIES } SDL_LogPriority; /** * \brief Set the priority of all log categories */ extern DECLSPEC void SDLCALL SDL_LogSetAllPriority(SDL_LogPriority priority); /** * \brief Set the priority of a particular log category */ extern DECLSPEC void SDLCALL SDL_LogSetPriority(int category, SDL_LogPriority priority); /** * \brief Set the priority of a particular log category */ extern DECLSPEC SDL_LogPriority SDLCALL SDL_LogGetPriority(int category); /** * \brief Reset all priorities to default. * * \note This is called in SDL_Quit(). */ extern DECLSPEC void SDLCALL SDL_LogResetPriorities(void); /** * \brief Log a message with SDL_LOG_CATEGORY_APPLICATION and SDL_LOG_PRIORITY_INFO */ extern DECLSPEC void SDLCALL SDL_Log(const char *fmt, ...); /** * \brief Log a message with SDL_LOG_PRIORITY_VERBOSE */ extern DECLSPEC void SDLCALL SDL_LogVerbose(int category, const char *fmt, ...); /** * \brief Log a message with SDL_LOG_PRIORITY_INFO */ extern DECLSPEC void SDLCALL SDL_LogInfo(int category, const char *fmt, ...); /** * \brief Log a message with SDL_LOG_PRIORITY_WARN */ extern DECLSPEC void SDLCALL SDL_LogWarn(int category, const char *fmt, ...); /** * \brief Log a message with SDL_LOG_PRIORITY_ERROR */ extern DECLSPEC void SDLCALL SDL_LogError(int category, const char *fmt, ...); /** * \brief Log a message with SDL_LOG_PRIORITY_CRITICAL */ extern DECLSPEC void SDLCALL SDL_LogCritical(int category, const char *fmt, ...); /** * \brief Log a message with the specified category and priority. */ extern DECLSPEC void SDLCALL SDL_LogMessage(int category, SDL_LogPriority priority, const char *fmt, ...); /** * \brief Log a message with the specified category and priority. */ extern DECLSPEC void SDLCALL SDL_LogMessageV(int category, SDL_LogPriority priority, const char *fmt, va_list ap); /** * \brief The prototype for the log output function */ typedef void (*SDL_LogOutputFunction)(void *userdata, int category, SDL_LogPriority priority, const char *message); /** * \brief Get the current log output function. */ extern DECLSPEC void SDLCALL SDL_LogGetOutputFunction(SDL_LogOutputFunction *callback, void **userdata); /** * \brief This function allows you to replace the default log output * function with one of your own. */ extern DECLSPEC void SDLCALL SDL_LogSetOutputFunction(SDL_LogOutputFunction callback, void *userdata); /* Ends C function definitions when using C++ */ #ifdef __cplusplus /* *INDENT-OFF* */ } /* *INDENT-ON* */ #endif #include "close_code.h" #endif /* _SDL_log_h */ /* vi: set ts=4 sw=4 expandtab: */