Mercurial > sdl-ios-xcode
view acinclude/ac_check_define.m4 @ 3596:f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Renamed SDL_RenderPoint() and SDL_RenderLine() to SDL_RenderDrawPoint() and SDL_RenderDrawLine().
Added API for rectangle drawing (as opposed to filling)
Added placeholder API functions for circles and ellipses ... I'm not sure whether these will stay.
Optimized software line drawing quite a bit.
Added support for Wu's anti-aliased line drawing, currently disabled by default.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 23 Dec 2009 01:55:00 +0000 |
parents | 725b16784e96 |
children |
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define(AC_CHECK_DEFINE,[dnl AC_CACHE_CHECK(for $1 in $2, ac_cv_define_$1, AC_EGREP_CPP([YES_IS_DEFINED], [ #include <$2> #ifdef $1 YES_IS_DEFINED #endif ], ac_cv_define_$1=yes, ac_cv_define_$1=no) ) if test "$ac_cv_define_$1" = "yes" ; then AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE]) fi ])dnl AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE])