Mercurial > sdl-ios-xcode
view Xcode/mkxcode.csh @ 3596:f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Renamed SDL_RenderPoint() and SDL_RenderLine() to SDL_RenderDrawPoint() and SDL_RenderDrawLine().
Added API for rectangle drawing (as opposed to filling)
Added placeholder API functions for circles and ellipses ... I'm not sure whether these will stay.
Optimized software line drawing quite a bit.
Added support for Wu's anti-aliased line drawing, currently disabled by default.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 23 Dec 2009 01:55:00 +0000 |
parents | 9e9a2476f704 |
children |
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#!/bin/csh ### ## This script creates "Xcode.tar.gz" in the parent directory ### # remove build products rm -rf SDL/build rm -rf SDLTest/build # remove Finder info files find . -name ".DS_Store" -exec rm "{}" ";" # remove user project prefs find . -name "*.pbxuser*" -exec rm "{}" ";" find . -name "*.mode*" -exec rm "{}" ";" find . -name "*.perspective*" -exec rm "{}" ";" # create the archive (cd .. && gnutar -zcvf Xcode.tar.gz Xcode)