view README.SVN @ 3596:f638ded38b8a

Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. Renamed SDL_RenderPoint() and SDL_RenderLine() to SDL_RenderDrawPoint() and SDL_RenderDrawLine(). Added API for rectangle drawing (as opposed to filling) Added placeholder API functions for circles and ellipses ... I'm not sure whether these will stay. Optimized software line drawing quite a bit. Added support for Wu's anti-aliased line drawing, currently disabled by default.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 23 Dec 2009 01:55:00 +0000
parents c9d71d0f987d
children
line wrap: on
line source


The latest development version of SDL is available via Subversion.
Subversion allows you to get up-to-the-minute fixes and enhancements;
as a developer works on a source tree, you can use svn to mirror that
source tree instead of waiting for an official release. Please look
at the Subversion website ( http://subversion.tigris.org/ ) for more
information on using svn, where you can also download software for
MacOS, Windows, and Unix systems.

  svn checkout http://svn.libsdl.org/trunk/SDL

If you are building SDL with an IDE, you will need to copy the file
include/SDL_config.h.default to include/SDL_config.h before building.

If you are building SDL via configure, you will need to run autogen.sh
before running configure.

There is a web interface to the subversion repository at:
	http://www.libsdl.org/cgi/viewvc.cgi

There is an RSS feed available at that URL, for those that want to
track commits in real time.