Mercurial > sdl-ios-xcode
view include/SDL_getenv.h @ 1280:f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 29 Jan 2006 06:11:38 +0000 |
parents | 088b806d877e |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #ifndef _SDL_getenv_h #define _SDL_getenv_h #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* Not all environments have a working getenv()/putenv() */ #if defined(macintosh) || defined(WIN32) || defined(_WIN32_WCE) #define NEED_SDL_GETENV #endif #ifdef NEED_SDL_GETENV /* Put a variable of the form "name=value" into the environment */ extern DECLSPEC int SDLCALL SDL_putenv(const char *variable); #define putenv(X) SDL_putenv(X) /* Retrieve a variable named "name" from the environment */ extern DECLSPEC char * SDLCALL SDL_getenv(const char *name); #define getenv(X) SDL_getenv(X) #endif /* NEED_GETENV */ /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_getenv_h */