Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_mouse_c.h @ 4396:f5d3f7fa071d SDL-1.2
1.2 pulseaudio: make some function pointers static.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 17 Jan 2010 05:17:59 +0000 |
parents | a1b03ba2fcd0 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef __SDL_PH_MOUSE_H__ #define __SDL_PH_MOUSE_H__ #include "SDL_ph_video.h" /* Functions to be exported */ extern void ph_FreeWMCursor(_THIS, WMcursor *cursor); extern WMcursor *ph_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y); extern PhCursorDef_t ph_GetWMPhCursor(WMcursor *cursor); extern int ph_ShowWMCursor(_THIS, WMcursor *cursor); extern void ph_WarpWMCursor(_THIS, Uint16 x, Uint16 y); extern void ph_CheckMouseMode(_THIS); extern void ph_UpdateMouse(_THIS); #endif /* __SDL_PH_MOUSE_H__ */