view test/testmmousetablet.c @ 4639:f5cd4b6231ba

Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
author Jim Grandpre <jim.tla@gmail.com>
date Mon, 24 May 2010 23:44:24 -0400
parents 975fd903466b
children
line wrap: on
line source

#include <stdio.h>
#include "SDL.h"

SDL_Surface *screen;
int quit = 0;

int
main(int argc, char *argv[])
{
    SDL_Event event;
    int mice;
    int i;
    printf("Initing...\n");
    if (SDL_Init(0) != 0) {
        return 1;
    }
    if (SDL_InitSubSystem(SDL_INIT_VIDEO) != 0) {
        return 1;
    } else {
        screen = SDL_SetVideoMode(640, 480, 32, SDL_DOUBLEBUF);
    }
    mice = SDL_GetNumMice();
    printf("%d pointing devices found\n", mice);
    for (i = 0; i < mice; ++i) {
        printf("device index: %d name:%s\n", i, SDL_GetMouseName(i));
    }
    while (quit != 1) {
        if (SDL_PollEvent(&event) == 0) {
        } else {
            switch (event.type) {
            case SDL_MOUSEMOTION:
                printf
                    ("Device id: %d x: %d y: %d relx: %d rely: %d pressure: %d\n \
					pressure_max: %d pressure_min: %d current cursor:%d\n",
                     event.motion.which, event.motion.x, event.motion.y, event.motion.xrel, event.motion.yrel,
                     event.motion.pressure, event.motion.pressure_max, event.motion.pressure_min,
                     event.motion.cursor);
                break;
            case SDL_PROXIMITYIN:
                printf("proximity in id: %d x: %d y: %d\n",
                       (int) event.proximity.which, event.proximity.x,
                       event.proximity.y);
                break;
            case SDL_PROXIMITYOUT:
                printf("proximity out id: %d x: %d y: %d\n",
                       (int) event.proximity.which, event.proximity.x,
                       event.proximity.y);
                break;
            case SDL_MOUSEBUTTONDOWN:
                printf("mouse button down id: %d button:%d\n",
                       event.button.which, event.button.button);
                break;
            case SDL_MOUSEBUTTONUP:
                printf("mouse button up id: %d button: %d\n",
                       event.button.which, event.button.button);
                break;
            case SDL_QUIT:
                printf("Quitting\n");
                SDL_QuitSubSystem(SDL_INIT_VIDEO);
                SDL_Quit();
                quit = 1;
                break;
            }
        }
    }
    return 0;
}