Mercurial > sdl-ios-xcode
view include/SDL_getenv.h @ 70:f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
author | Sam Lantinga <slouken@lokigames.com> |
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date | Sat, 16 Jun 2001 03:17:45 +0000 |
parents | 74212992fb08 |
children | 9154ec9ca3d2 |
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/* Not all environments have a working getenv()/putenv() */ #if defined(macintosh) || defined(_WIN32_WCE) #define NEED_SDL_GETENV #endif #ifdef NEED_SDL_GETENV #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* Put a variable of the form "name=value" into the environment */ extern DECLSPEC int SDL_putenv(const char *variable); #define putenv(X) SDL_putenv(X) /* Retrieve a variable named "name" from the environment */ extern DECLSPEC char *SDL_getenv(const char *name); #define getenv(X) SDL_getenv(X) /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* NEED_GETENV */