Mercurial > sdl-ios-xcode
view src/timer/dc/SDL_systimer.c @ 1228:f4a3a4129d04
From Mike Frysinger and/or Gentoo:
- libsdl-SDL_stretch-PIC.patch
ignoring the general fact of how SDL_stretch relies on executing dynamic code,
the inline asm should let gcc handle the a details for getting the actual
address for _copy_row as it will do the right thing
test case: http://dev.gentoo.org/~vapier/libsdl/sdl-stretch.tar.bz2
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 05 Jan 2006 07:20:12 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA BERO bero@geocities.co.jp based on win32/SDL_systimer.c Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <kos.h> #include "SDL_thread.h" #include "SDL_timer.h" #include "SDL_error.h" #include "SDL_timer_c.h" static unsigned start; /* jif = ms * HZ /1000 ms = jif * 1000/HZ */ void SDL_StartTicks(void) { /* Set first ticks value */ start = jiffies; } Uint32 SDL_GetTicks(void) { return((jiffies-start)*1000/HZ); } void SDL_Delay(Uint32 ms) { thd_sleep(ms); } /* Data to handle a single periodic alarm */ static int timer_alive = 0; static SDL_Thread *timer = NULL; static int RunTimer(void *unused) { while ( timer_alive ) { if ( SDL_timer_running ) { SDL_ThreadedTimerCheck(); } SDL_Delay(10); } return(0); } /* This is only called if the event thread is not running */ int SDL_SYS_TimerInit(void) { timer_alive = 1; timer = SDL_CreateThread(RunTimer, NULL); if ( timer == NULL ) return(-1); return(SDL_SetTimerThreaded(1)); } void SDL_SYS_TimerQuit(void) { timer_alive = 0; if ( timer ) { SDL_WaitThread(timer, NULL); timer = NULL; } } int SDL_SYS_StartTimer(void) { SDL_SetError("Internal logic error: DC uses threaded timer"); return(-1); } void SDL_SYS_StopTimer(void) { return; }