Mercurial > sdl-ios-xcode
view src/audio/dsp/SDL_dspaudio.h @ 1228:f4a3a4129d04
From Mike Frysinger and/or Gentoo:
- libsdl-SDL_stretch-PIC.patch
ignoring the general fact of how SDL_stretch relies on executing dynamic code,
the inline asm should let gcc handle the a details for getting the actual
address for _copy_row as it will do the right thing
test case: http://dev.gentoo.org/~vapier/libsdl/sdl-stretch.tar.bz2
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 05 Jan 2006 07:20:12 +0000 |
parents | 4675910b0b7b |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #ifndef _SDL_dspaudio_h #define _SDL_dspaudio_h #include "SDL_sysaudio.h" /* Hidden "this" pointer for the video functions */ #define _THIS SDL_AudioDevice *this struct SDL_PrivateAudioData { /* The file descriptor for the audio device */ int audio_fd; /* The parent process id, to detect when application quits */ pid_t parent; /* Raw mixing buffer */ Uint8 *mixbuf; int mixlen; }; #define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */ /* Old variable names */ #define audio_fd (this->hidden->audio_fd) #define parent (this->hidden->parent) #define mixbuf (this->hidden->mixbuf) #define mixlen (this->hidden->mixlen) #define frame_ticks (this->hidden->frame_ticks) #define next_frame (this->hidden->next_frame) #endif /* _SDL_dspaudio_h */