view docs/html/sdlsetmodstate.html @ 3799:f424927138ff SDL-ryan-multiple-audio-device

Fixed CoreAudio specific device open.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 04 Oct 2006 21:39:33 +0000
parents 355632dca928
children
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><H1
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>SDL_SetModState</H1
><DIV
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><A
NAME="AEN5752"
></A
><H2
>Name</H2
>SDL_SetModState&nbsp;--&nbsp;Set the current key modifier state</DIV
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><H2
>Synopsis</H2
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_SetModState</B
></CODE
>(SDLMod modstate);</CODE
></P
><P
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><H2
>Description</H2
><P
>The inverse of <A
HREF="sdlgetmodstate.html"
><TT
CLASS="FUNCTION"
>SDL_GetModState</TT
></A
>, <TT
CLASS="FUNCTION"
>SDL_SetModState</TT
> allows you to impose modifier key states on your application.</P
><P
>Simply pass your desired modifier states into <TT
CLASS="PARAMETER"
><I
>modstate</I
></TT
>. This value my be a logical OR'd combination of the following:</P
><PRE
CLASS="PROGRAMLISTING"
>typedef enum {
  KMOD_NONE  = 0x0000,
  KMOD_LSHIFT= 0x0001,
  KMOD_RSHIFT= 0x0002,
  KMOD_LCTRL = 0x0040,
  KMOD_RCTRL = 0x0080,
  KMOD_LALT  = 0x0100,
  KMOD_RALT  = 0x0200,
  KMOD_LMETA = 0x0400,
  KMOD_RMETA = 0x0800,
  KMOD_NUM   = 0x1000,
  KMOD_CAPS  = 0x2000,
  KMOD_MODE  = 0x4000,
} SDLMod;</PRE
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>See Also</H2
><P
><A
HREF="sdlgetmodstate.html"
><TT
CLASS="FUNCTION"
>SDL_GetModState</TT
></A
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