view docs/html/sdljoystickname.html @ 3799:f424927138ff SDL-ryan-multiple-audio-device

Fixed CoreAudio specific device open.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 04 Oct 2006 21:39:33 +0000
parents 355632dca928
children
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>SDL_JoystickName</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN6066"
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><H2
>Name</H2
>SDL_JoystickName&nbsp;--&nbsp;Get joystick name.</DIV
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>Synopsis</H2
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><PRE
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>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>const char *<B
CLASS="FSFUNC"
>SDL_JoystickName</B
></CODE
>(int index);</CODE
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><H2
>Description</H2
><P
>Get the implementation dependent name of joystick. The <TT
CLASS="PARAMETER"
><I
>index</I
></TT
> parameter refers to the N'th joystick on the system.</P
></DIV
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><H2
>Return Value</H2
><P
>Returns a char pointer to the joystick name.</P
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><H2
>Examples</H2
><P
><PRE
CLASS="PROGRAMLISTING"
>/* Print the names of all attached joysticks */
int num_joy, i;
num_joy=SDL_NumJoysticks();
printf("%d joysticks found\n", num_joy);
for(i=0;i&#60;num_joy;i++)
  printf("%s\n", SDL_JoystickName(i));</PRE
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>SDL_JoystickOpen</TT
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