Mercurial > sdl-ios-xcode
view README-SDL.txt @ 1296:f418917e0b7a
Fixed crash:
#include <SDL.h>
int main(int argc, char** argv)
{
SDL_Init(SDL_INIT_EVERYTHING);
SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN);
SDL_ShowCursor(SDL_DISABLE);
SDL_Delay(1000);
SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN | SDL_OPENGL);
SDL_Quit();
printf("Everything okay\n");
}
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 30 Jan 2006 13:30:44 +0000 |
parents | 74212992fb08 |
children |
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Please distribute this file with the SDL runtime environment: The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library designed to make it easy to write multi-media software, such as games and emulators. The Simple DirectMedia Layer library source code is available from: http://www.libsdl.org/ This library is distributed under the terms of the GNU LGPL license: http://www.gnu.org/copyleft/lesser.html