Mercurial > sdl-ios-xcode
view src/video/android/SDL_androidvideo.h @ 5158:f3ebd1950442
Fixed compiling on Windows
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 02 Feb 2011 22:55:12 -0800 |
parents | 77df56570442 |
children | b530ef003506 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_androidvideo_h #define _SDL_androidvideo_h #include "../SDL_sysvideo.h" /* Called by the JNI layer when the screen changes size or format */ extern void Android_SetScreenResolution(int width, int height, Uint32 format); /* Private display data */ extern int Android_ScreenWidth; extern int Android_ScreenHeight; extern Uint32 Android_ScreenFormat; extern SDL_Window *Android_Window; #endif /* _SDL_androidvideo_h */ /* vi: set ts=4 sw=4 expandtab: */