Mercurial > sdl-ios-xcode
view src/video/fbcon/Makefile.am @ 1264:f3a3f1890b91
Date: Sun, 21 Sep 2003 19:52:42 -0600
From: Tyler Montbriand <tsm@accesscomm.ca>
Subject: Re: [SDL] Hardware buttons on pocket pc
I found it! :)
It has to do with the UNICODE translation code, in SDL_dibevents.c, in the
'#ifdef NO_GETKEYBOARDSTATE' block in DIB_HandleMessage(). The error
handling is a little... aggressive. If it can't translate from unicode, it
wipes out the virtual keycode.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 25 Jan 2006 07:00:40 +0000 |
parents | 5d4bafca35cd |
children |
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## Makefile.am for SDL using the framebuffer console video driver noinst_LTLIBRARIES = libvideo_fbcon.la libvideo_fbcon_la_SOURCES = $(FBCON_SRCS) # The SDL framebuffer console video driver sources FBCON_SRCS = \ SDL_fbkeys.h \ SDL_fbvideo.h \ SDL_fbelo.c \ SDL_fbelo.h \ SDL_fbevents.c \ SDL_fbevents_c.h \ SDL_fb3dfx.c \ SDL_fb3dfx.h \ SDL_fbmatrox.c \ SDL_fbmatrox.h \ SDL_fbmouse.c \ SDL_fbmouse_c.h \ SDL_fbriva.c \ SDL_fbriva.h \ SDL_fbvideo.c \ 3dfx_mmio.h \ 3dfx_regs.h \ matrox_mmio.h \ matrox_regs.h \ riva_mmio.h \ riva_regs.h