Mercurial > sdl-ios-xcode
view src/video/epoc/SDL_epocevents.cpp @ 1264:f3a3f1890b91
Date: Sun, 21 Sep 2003 19:52:42 -0600
From: Tyler Montbriand <tsm@accesscomm.ca>
Subject: Re: [SDL] Hardware buttons on pocket pc
I found it! :)
It has to do with the UNICODE translation code, in SDL_dibevents.c, in the
'#ifdef NO_GETKEYBOARDSTATE' block in DIB_HandleMessage(). The error
handling is a little... aggressive. If it can't translate from unicode, it
wipes out the virtual keycode.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 25 Jan 2006 07:00:40 +0000 |
parents | f6ffac90895c |
children | 19418e4422cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* SDL_epocevents.cpp Handle the event stream, converting Epoc events into SDL events Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi) */ #include <stdio.h> #undef NULL extern "C" { #include "SDL_error.h" #include "SDL_video.h" #include "SDL_keysym.h" #include "SDL_keyboard.h" #include "SDL_events_c.h" #include "SDL_timer.h" }; /* extern "C" */ #include "SDL_epocvideo.h" #include "SDL_epocevents_c.h" #include <hal.h> extern "C" { /* The translation tables from a console scancode to a SDL keysym */ static SDLKey keymap[MAX_SCANCODE]; static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym); }; /* extern "C" */ TBool isCursorVisible = ETrue; int EPOC_HandleWsEvent(_THIS, const TWsEvent& aWsEvent) { int posted = 0; SDL_keysym keysym; switch (aWsEvent.Type()) { case EEventPointer: /* Mouse pointer events */ { const TPointerEvent* pointerEvent = aWsEvent.Pointer(); TPoint mousePos = pointerEvent->iPosition; //SDL_TRACE1("SDL: EPOC_HandleWsEvent, pointerEvent->iType=%d", pointerEvent->iType); //!! if (Private->EPOC_ShrinkedHeight) { mousePos.iY <<= 1; /* Scale y coordinate to shrinked screen height */ } posted += SDL_PrivateMouseMotion(0, 0, mousePos.iX, mousePos.iY); /* Absolute position on screen */ if (pointerEvent->iType==TPointerEvent::EButton1Down) { posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_LEFT, 0, 0); } else if (pointerEvent->iType==TPointerEvent::EButton1Up) { posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0); } else if (pointerEvent->iType==TPointerEvent::EButton2Down) { posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_RIGHT, 0, 0); } else if (pointerEvent->iType==TPointerEvent::EButton2Up) { posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_RIGHT, 0, 0); } //!!posted += SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(aWsEvent.Key()->iScanCode, &keysym)); break; } case EEventKeyDown: /* Key events */ { (void*)TranslateKey(aWsEvent.Key()->iScanCode, &keysym); /* Special handling */ switch((int)keysym.sym) { case SDLK_CAPSLOCK: if (!isCursorVisible) { /* Enable virtual cursor */ HAL::Set(HAL::EMouseState, HAL::EMouseState_Visible); } else { /* Disable virtual cursor */ HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible); } isCursorVisible = !isCursorVisible; break; } posted += SDL_PrivateKeyboard(SDL_PRESSED, &keysym); break; } case EEventKeyUp: /* Key events */ { posted += SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(aWsEvent.Key()->iScanCode, &keysym)); break; } case EEventFocusGained: /* SDL window got focus */ { //Private->EPOC_IsWindowFocused = ETrue; /* Draw window background and screen buffer */ RedrawWindowL(_this); break; } case EEventFocusLost: /* SDL window lost focus */ { //Private->EPOC_IsWindowFocused = EFalse; // Wait and eat events until focus is gained again /* while (ETrue) { Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus); User::WaitForRequest(Private->EPOC_WsEventStatus); Private->EPOC_WsSession.GetEvent(Private->EPOC_WsEvent); TInt eventType = Private->EPOC_WsEvent.Type(); Private->EPOC_WsEventStatus = KRequestPending; //Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus); if (eventType == EEventFocusGained) { RedrawWindowL(_this); break; } } */ break; } case EEventModifiersChanged: { TModifiersChangedEvent* modEvent = aWsEvent.ModifiersChanged(); TUint modstate = KMOD_NONE; if (modEvent->iModifiers == EModifierLeftShift) modstate |= KMOD_LSHIFT; if (modEvent->iModifiers == EModifierRightShift) modstate |= KMOD_RSHIFT; if (modEvent->iModifiers == EModifierLeftCtrl) modstate |= KMOD_LCTRL; if (modEvent->iModifiers == EModifierRightCtrl) modstate |= KMOD_RCTRL; if (modEvent->iModifiers == EModifierLeftAlt) modstate |= KMOD_LALT; if (modEvent->iModifiers == EModifierRightAlt) modstate |= KMOD_RALT; if (modEvent->iModifiers == EModifierLeftFunc) modstate |= KMOD_LMETA; if (modEvent->iModifiers == EModifierRightFunc) modstate |= KMOD_RMETA; if (modEvent->iModifiers == EModifierCapsLock) modstate |= KMOD_CAPS; SDL_SetModState(STATIC_CAST(SDLMod,(modstate | KMOD_LSHIFT))); break; } default: break; } return posted; } extern "C" { void EPOC_PumpEvents(_THIS) { int posted = 0; // !! Do we need this? //Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus); while (Private->EPOC_WsEventStatus != KRequestPending) { Private->EPOC_WsSession.GetEvent(Private->EPOC_WsEvent); posted = EPOC_HandleWsEvent(_this, Private->EPOC_WsEvent); Private->EPOC_WsEventStatus = KRequestPending; Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus); } } void EPOC_InitOSKeymap(_THIS) { int i; /* Initialize the key translation table */ for ( i=0; i<SDL_TABLESIZE(keymap); ++i ) keymap[i] = SDLK_UNKNOWN; /* Numbers */ for ( i = 0; i<32; ++i ){ keymap[' ' + i] = (SDLKey)(SDLK_SPACE+i); } /* e.g. Alphabet keys */ for ( i = 0; i<32; ++i ){ keymap['A' + i] = (SDLKey)(SDLK_a+i); } keymap[EStdKeyBackspace] = SDLK_BACKSPACE; keymap[EStdKeyTab] = SDLK_TAB; keymap[EStdKeyEnter] = SDLK_RETURN; keymap[EStdKeyEscape] = SDLK_ESCAPE; keymap[EStdKeySpace] = SDLK_SPACE; keymap[EStdKeyPause] = SDLK_PAUSE; keymap[EStdKeyHome] = SDLK_HOME; keymap[EStdKeyEnd] = SDLK_END; keymap[EStdKeyPageUp] = SDLK_PAGEUP; keymap[EStdKeyPageDown] = SDLK_PAGEDOWN; keymap[EStdKeyDelete] = SDLK_DELETE; keymap[EStdKeyUpArrow] = SDLK_UP; keymap[EStdKeyDownArrow] = SDLK_DOWN; keymap[EStdKeyLeftArrow] = SDLK_LEFT; keymap[EStdKeyRightArrow] = SDLK_RIGHT; keymap[EStdKeyCapsLock] = SDLK_CAPSLOCK; keymap[EStdKeyLeftShift] = SDLK_LSHIFT; keymap[EStdKeyRightShift] = SDLK_RSHIFT; keymap[EStdKeyLeftAlt] = SDLK_LALT; keymap[EStdKeyRightAlt] = SDLK_RALT; keymap[EStdKeyLeftCtrl] = SDLK_LCTRL; keymap[EStdKeyRightCtrl] = SDLK_RCTRL; keymap[EStdKeyLeftFunc] = SDLK_LMETA; keymap[EStdKeyRightFunc] = SDLK_RMETA; keymap[EStdKeyInsert] = SDLK_INSERT; keymap[EStdKeyComma] = SDLK_COMMA; keymap[EStdKeyFullStop] = SDLK_PERIOD; keymap[EStdKeyForwardSlash] = SDLK_SLASH; keymap[EStdKeyBackSlash] = SDLK_BACKSLASH; keymap[EStdKeySemiColon] = SDLK_SEMICOLON; keymap[EStdKeySingleQuote] = SDLK_QUOTE; keymap[EStdKeyHash] = SDLK_HASH; keymap[EStdKeySquareBracketLeft] = SDLK_LEFTBRACKET; keymap[EStdKeySquareBracketRight] = SDLK_RIGHTBRACKET; keymap[EStdKeyMinus] = SDLK_MINUS; keymap[EStdKeyEquals] = SDLK_EQUALS; keymap[EStdKeyF1] = SDLK_F1; /* chr + q */ keymap[EStdKeyF2] = SDLK_F2; /* chr + w */ keymap[EStdKeyF3] = SDLK_F3; /* chr + e */ keymap[EStdKeyF4] = SDLK_F4; /* chr + r */ keymap[EStdKeyF5] = SDLK_F5; /* chr + t */ keymap[EStdKeyF6] = SDLK_F6; /* chr + y */ keymap[EStdKeyF7] = SDLK_F7; /* chr + i */ keymap[EStdKeyF8] = SDLK_F8; /* chr + o */ keymap[EStdKeyF9] = SDLK_F9; /* chr + a */ keymap[EStdKeyF10] = SDLK_F10; /* chr + s */ keymap[EStdKeyF11] = SDLK_F11; /* chr + d */ keymap[EStdKeyF12] = SDLK_F12; /* chr + f */ /* !!TODO EStdKeyNumLock=0x1b, EStdKeyScrollLock=0x1c, EStdKeyNkpForwardSlash=0x84, EStdKeyNkpAsterisk=0x85, EStdKeyNkpMinus=0x86, EStdKeyNkpPlus=0x87, EStdKeyNkpEnter=0x88, EStdKeyNkp1=0x89, EStdKeyNkp2=0x8a, EStdKeyNkp3=0x8b, EStdKeyNkp4=0x8c, EStdKeyNkp5=0x8d, EStdKeyNkp6=0x8e, EStdKeyNkp7=0x8f, EStdKeyNkp8=0x90, EStdKeyNkp9=0x91, EStdKeyNkp0=0x92, EStdKeyNkpFullStop=0x93, EStdKeyMenu=0x94, EStdKeyBacklightOn=0x95, EStdKeyBacklightOff=0x96, EStdKeyBacklightToggle=0x97, EStdKeyIncContrast=0x98, EStdKeyDecContrast=0x99, EStdKeySliderDown=0x9a, EStdKeySliderUp=0x9b, EStdKeyDictaphonePlay=0x9c, EStdKeyDictaphoneStop=0x9d, EStdKeyDictaphoneRecord=0x9e, EStdKeyHelp=0x9f, EStdKeyOff=0xa0, EStdKeyDial=0xa1, EStdKeyIncVolume=0xa2, EStdKeyDecVolume=0xa3, EStdKeyDevice0=0xa4, EStdKeyDevice1=0xa5, EStdKeyDevice2=0xa6, EStdKeyDevice3=0xa7, EStdKeyDevice4=0xa8, EStdKeyDevice5=0xa9, EStdKeyDevice6=0xaa, EStdKeyDevice7=0xab, EStdKeyDevice8=0xac, EStdKeyDevice9=0xad, EStdKeyDeviceA=0xae, EStdKeyDeviceB=0xaf, EStdKeyDeviceC=0xb0, EStdKeyDeviceD=0xb1, EStdKeyDeviceE=0xb2, EStdKeyDeviceF=0xb3, EStdKeyApplication0=0xb4, EStdKeyApplication1=0xb5, EStdKeyApplication2=0xb6, EStdKeyApplication3=0xb7, EStdKeyApplication4=0xb8, EStdKeyApplication5=0xb9, EStdKeyApplication6=0xba, EStdKeyApplication7=0xbb, EStdKeyApplication8=0xbc, EStdKeyApplication9=0xbd, EStdKeyApplicationA=0xbe, EStdKeyApplicationB=0xbf, EStdKeyApplicationC=0xc0, EStdKeyApplicationD=0xc1, EStdKeyApplicationE=0xc2, EStdKeyApplicationF=0xc3, EStdKeyYes=0xc4, EStdKeyNo=0xc5, EStdKeyIncBrightness=0xc6, EStdKeyDecBrightness=0xc7, EStdKeyCaseOpen=0xc8, EStdKeyCaseClose=0xc9 */ } static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym) { char debug[256]; //SDL_TRACE1("SDL: TranslateKey, scancode=%d", scancode); //!! /* Set the keysym information */ keysym->scancode = scancode; if ((scancode >= MAX_SCANCODE) && ((scancode - ENonCharacterKeyBase + 0x0081) >= MAX_SCANCODE)) { SDL_SetError("Too big scancode"); keysym->scancode = SDLK_UNKNOWN; keysym->mod = KMOD_NONE; return keysym; } keysym->mod = SDL_GetModState(); //!!Is this right?? /* Handle function keys: F1, F2, F3 ... */ if (keysym->mod & KMOD_META) { if (scancode >= 'A' && scancode < ('A' + 24)) { /* first 32 alphapet keys */ switch(scancode) { case 'Q': scancode = EStdKeyF1; break; case 'W': scancode = EStdKeyF2; break; case 'E': scancode = EStdKeyF3; break; case 'R': scancode = EStdKeyF4; break; case 'T': scancode = EStdKeyF5; break; case 'Y': scancode = EStdKeyF6; break; case 'U': scancode = EStdKeyF7; break; case 'I': scancode = EStdKeyF8; break; case 'A': scancode = EStdKeyF9; break; case 'S': scancode = EStdKeyF10; break; case 'D': scancode = EStdKeyF11; break; case 'F': scancode = EStdKeyF12; break; } keysym->sym = keymap[scancode]; } } if (scancode >= ENonCharacterKeyBase) { // Non character keys keysym->sym = keymap[scancode - ENonCharacterKeyBase + 0x0081]; // !!hard coded } else { keysym->sym = keymap[scancode]; } /* If UNICODE is on, get the UNICODE value for the key */ keysym->unicode = 0; #if 0 // !!TODO:unicode if ( SDL_TranslateUNICODE ) { /* Populate the unicode field with the ASCII value */ keysym->unicode = scancode; } #endif //!! //sprintf(debug, "SDL: TranslateKey: keysym->scancode=%d, keysym->sym=%d, keysym->mod=%d", // keysym->scancode, keysym->sym, keysym->mod); //SDL_TRACE(debug); //!! return(keysym); } }; /* extern "C" */