Mercurial > sdl-ios-xcode
view src/video/Makefile.wat @ 1264:f3a3f1890b91
Date: Sun, 21 Sep 2003 19:52:42 -0600
From: Tyler Montbriand <tsm@accesscomm.ca>
Subject: Re: [SDL] Hardware buttons on pocket pc
I found it! :)
It has to do with the UNICODE translation code, in SDL_dibevents.c, in the
'#ifdef NO_GETKEYBOARDSTATE' block in DIB_HandleMessage(). The error
handling is a little... aggressive. If it can't translate from unicode, it
wipes out the virtual keycode.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 25 Jan 2006 07:00:40 +0000 |
parents | 173c063d4f55 |
children |
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#============================================================================= # This is a Watcom makefile to build SDL.DLL for OS/2 # # Makefile for threading #============================================================================= object_files=SDL_blit.obj SDL_blit_0.obj SDL_blit_1.obj SDL_blit_A.obj SDL_blit_N.obj SDL_bmp.obj SDL_cursor.obj SDL_gamma.obj SDL_pixels.obj SDL_RLEaccel.obj SDL_stretch.obj SDL_surface.obj SDL_video.obj SDL_yuv.obj SDL_yuv_mmx.obj SDL_yuv_sw.obj SDL_os2fslib.obj ExtraCFlags=-dUSE_DOSSETPRIORITY # #============================================================================== # !include ..\..\Watcom.mif .before set include=$(%os2tk)\h;$(%include);../../include;../;./os2;../events;../hermes;$(%FSLIB); all : $(object_files) SDL_os2fslib.obj : .AUTODEPEND wcc386 os2fslib\SDL_os2fslib.c $(cflags) clean : .SYMBOLIC @if exist *.obj del *.obj @if exist *.map del *.map @if exist *.res del *.res @if exist *.lst del *.lst