Mercurial > sdl-ios-xcode
view src/hermes/Makefile.am @ 1264:f3a3f1890b91
Date: Sun, 21 Sep 2003 19:52:42 -0600
From: Tyler Montbriand <tsm@accesscomm.ca>
Subject: Re: [SDL] Hardware buttons on pocket pc
I found it! :)
It has to do with the UNICODE translation code, in SDL_dibevents.c, in the
'#ifdef NO_GETKEYBOARDSTATE' block in DIB_HandleMessage(). The error
handling is a little... aggressive. If it can't translate from unicode, it
wipes out the virtual keycode.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 25 Jan 2006 07:00:40 +0000 |
parents | dac996d69abb |
children |
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########################################################################### # # Some consistent rules for building asm files: STRIP_FPIC = sh $(top_srcdir)/strip_fPIC.sh SUFFIXES = .asm .asm.lo: $(LIBTOOL) --tag=CC --mode=compile $(STRIP_FPIC) $(NASM) @NASMFLAGS@ $< -o $*.o ########################################################################### # The hermes library target noinst_LTLIBRARIES = libhermes.la libhermes_la_SOURCES = $(PORTABLE_SRCS) am_libhermes_la_OBJECTS = \ mmx_main.lo \ mmxp2_32.lo \ x86_main.lo \ x86p_16.lo \ x86p_32.lo # The hermes library sources PORTABLE_SRCS = \ mmx_main.asm \ mmxp2_32.asm \ x86_main.asm \ x86p_16.asm \ x86p_32.asm \ \ HeadMMX.h \ HeadX86.h EXTRA_DIST = \ COPYING.LIB \ README