view Xcode/SDL/Info-Framework.plist @ 2835:f38257b5d936

Initial pixel shader support for YUV textures in the GL renderer. This work is not complete yet!
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 06 Dec 2008 00:56:47 +0000
parents d63e9f5944ae
children
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>CFBundleDevelopmentRegion</key>
	<string>English</string>
	<key>CFBundleExecutable</key>
	<string>SDL</string>
	<key>CFBundleGetInfoString</key>
	<string>http://www.libsdl.org</string>
	<key>CFBundleIconFile</key>
	<string></string>
	<key>CFBundleIdentifier</key>
	<string>SDL</string>
	<key>CFBundleInfoDictionaryVersion</key>
	<string>6.0</string>
	<key>CFBundleName</key>
	<string>Simple DirectMedia Layer</string>
	<key>CFBundlePackageType</key>
	<string>FMWK</string>
	<key>CFBundleShortVersionString</key>
	<string>1.2.9</string>
	<key>CFBundleSignature</key>
	<string>SDLX</string>
	<key>CFBundleVersion</key>
	<string>1.2.10</string>
</dict>
</plist>