Mercurial > sdl-ios-xcode
view test/checkkeys.c @ 5130:f2c2f0ecba5f
Fixed bug #1111
kwm@rainbow-runner.nl 2011-01-30 06:28:27 PST
Created attachment 562 [details]
Build fix with clang.
When building sdl 1.2.14 with the Clang compiler http://clang.llvm.org .
The build fails in src/video/mmx.h with the following error:
--------------------------------------------------
./src/video/SDL_RLEaccel.c:831:5: error: invalid operand for instruction
CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt);
^
./src/video/SDL_RLEaccel.c:831:17: note: instantiated from:
CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt);
^
./src/video/SDL_RLEaccel.c:831:5: note: instantiated from:
CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt);
^
./src/video/SDL_RLEaccel.c:647:23: note: instantiated from:
blitter(2, Uint8, ALPHA_BLIT16_565MMX); \
^
./src/video/SDL_RLEaccel.c:282:4: note: instantiated from:
movq_r2m(mm3, *dstp); \
^
In file included from ./src/video/SDL_RLEaccel.c:99:
./src/video/mmx.h:379:28: note: instantiated from:
#define movq_r2m(reg, var) mmx_r2m(movq, reg, var)
^
<scratch space>:192:1: note: instantiated from:
"movq"
^
<inline asm>:1:2: note: instantiated into assembly here
movq %mm3, %dx
^
--------------------------------------------------
According to the clang developers this is a invalid inline assembly.
Using the attached patch from the last commit in the below bug report fixes the
compile.
More details from: http://llvm.org/bugs/show_bug.cgi?id=6730
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 30 Jan 2011 13:42:05 -0800 |
parents | 25d4feb7c127 |
children | 572a73d71b5f |
line wrap: on
line source
/* Simple program: Loop, watching keystrokes Note that you need to call SDL_PollEvent() or SDL_WaitEvent() to pump the event loop and catch keystrokes. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "SDL.h" /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ static void quit(int rc) { SDL_Quit(); exit(rc); } static void print_modifiers(void) { int mod; printf(" modifiers:"); mod = SDL_GetModState(); if (!mod) { printf(" (none)"); return; } if (mod & KMOD_LSHIFT) printf(" LSHIFT"); if (mod & KMOD_RSHIFT) printf(" RSHIFT"); if (mod & KMOD_LCTRL) printf(" LCTRL"); if (mod & KMOD_RCTRL) printf(" RCTRL"); if (mod & KMOD_LALT) printf(" LALT"); if (mod & KMOD_RALT) printf(" RALT"); if (mod & KMOD_LGUI) printf(" LGUI"); if (mod & KMOD_RGUI) printf(" RGUI"); if (mod & KMOD_NUM) printf(" NUM"); if (mod & KMOD_CAPS) printf(" CAPS"); if (mod & KMOD_MODE) printf(" MODE"); } static void PrintKey(SDL_KeySym * sym, SDL_bool pressed, SDL_bool repeat) { /* Print the keycode, name and state */ if (sym->sym) { printf("Key %s: scancode %d = %s, keycode 0x%08X = %s ", pressed ? "pressed " : "released", sym->scancode, SDL_GetScancodeName(sym->scancode), sym->sym, SDL_GetKeyName(sym->sym)); } else { printf("Unknown Key (scancode %d = %s) %s ", sym->scancode, SDL_GetScancodeName(sym->scancode), pressed ? "pressed" : "released"); } /* Print the translated character, if one exists */ if (sym->unicode) { /* Is it a control-character? */ if (sym->unicode < ' ') { printf(" (^%c)", sym->unicode + '@'); } else { #ifdef UNICODE printf(" (%c)", sym->unicode); #else /* This is a Latin-1 program, so only show 8-bits */ if (!(sym->unicode & 0xFF00)) printf(" (%c)", sym->unicode); else printf(" (0x%X)", sym->unicode); #endif } } print_modifiers(); if (repeat) { printf(" (repeat)"); } printf("\n"); } static void PrintText(char *text) { printf("Text: %s\n", text); } int main(int argc, char *argv[]) { SDL_Event event; int done; Uint32 videoflags; /* Initialize SDL */ if (SDL_Init(SDL_INIT_VIDEO) < 0) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); return (1); } videoflags = SDL_SWSURFACE; while (argc > 1) { --argc; if (argv[argc] && !strcmp(argv[argc], "-fullscreen")) { videoflags |= SDL_FULLSCREEN; } else { fprintf(stderr, "Usage: %s [-fullscreen]\n", argv[0]); quit(1); } } /* Set 640x480 video mode */ if (SDL_SetVideoMode(640, 480, 0, videoflags) == NULL) { fprintf(stderr, "Couldn't set 640x480 video mode: %s\n", SDL_GetError()); quit(2); } /* Watch keystrokes */ done = 0; while (!done) { /* Check for events */ SDL_WaitEvent(&event); switch (event.type) { case SDL_KEYDOWN: case SDL_KEYUP: PrintKey(&event.key.keysym, event.key.state, event.key.repeat); break; case SDL_TEXTINPUT: PrintText(event.text.text); break; case SDL_MOUSEBUTTONDOWN: /* Any button press quits the app... */ case SDL_QUIT: done = 1; break; default: break; } } SDL_Quit(); return (0); }