view docs/html/sdllockyuvoverlay.html @ 1825:f255c6bee184

Use the right variables to set stuff for sdl-config script
author Patrice Mandin <patmandin@gmail.com>
date Fri, 12 May 2006 16:24:30 +0000
parents 355632dca928
children
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>SDL_LockYUVOverlay</TITLE
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><H1
><A
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></A
>SDL_LockYUVOverlay</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN2844"
></A
><H2
>Name</H2
>SDL_LockYUVOverlay&nbsp;--&nbsp;Lock an overlay</DIV
><DIV
CLASS="REFSYNOPSISDIV"
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><H2
>Synopsis</H2
><DIV
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><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_LockYUVOverlay</B
></CODE
>(SDL_Overlay *overlay);</CODE
></P
><P
></P
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><A
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><H2
>Description</H2
><P
>Much the same as <A
HREF="sdllocksurface.html"
><TT
CLASS="FUNCTION"
>SDL_LockSurface</TT
></A
>, <TT
CLASS="FUNCTION"
>SDL_LockYUVOverlay</TT
> locks the <A
HREF="sdloverlay.html"
><TT
CLASS="PARAMETER"
><I
>overlay</I
></TT
></A
> for direct access to pixel data.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2862"
></A
><H2
>Return Value</H2
><P
>Returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
> on success, or <SPAN
CLASS="RETURNVALUE"
>-1</SPAN
> on an error.</P
></DIV
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></A
><H2
>See Also</H2
><P
><A
HREF="sdlunlockyuvoverlay.html"
><TT
CLASS="FUNCTION"
>SDL_UnlockYUVOverlay</TT
></A
>,
<A
HREF="sdlcreateyuvoverlay.html"
><TT
CLASS="FUNCTION"
>SDL_CreateYUVOverlay</TT
></A
>,
<A
HREF="sdloverlay.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Overlay</SPAN
></A
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