Mercurial > sdl-ios-xcode
view README.DC @ 1283:f214b6fae45a
Date: Fri, 14 Jan 2005 21:52:46 +0100
From: "SkunkGuru"
Subject: [SDL] Repeated mousemotion event on notebook
it seems that every ~500ms something fires a mousemotion event,
but with the same x and y position.
I tryed with both directx and windib video driver.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 29 Jan 2006 08:18:06 +0000 |
parents | dad72daf44b3 |
children | d79e6b0c2c19 |
line wrap: on
line source
SDL for Dreamcast (beta2) BERO bero@geocities.co.jp http://www.geocities.co.jp/Playtown/2004/ this work with kos-newlib http://sourceforge.net/projects/dcquake/ compile - edit KOS_BASE in Makefie.dc for your enviroment - make -f Makefile.dc FIXME: The KOS thread files can be found on HERO's site - not in the SDL source. - overwrite thread/*.c to kos-1.1.7/kernel/thread - rebuild kos compile with gl support - install latest libgl from http://sourceforge.net/projects/dcquake/ - uncomment GL=1 in Makefile.dc - make -f Makefile.dc clean - make -f Makefile.dc install - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment changelog: beta2 - OpenGL support - Hardware page flip support beta - thread, timer don't tested so much. - not support OpenGL