Mercurial > sdl-ios-xcode
view src/touchscreen/dummy/SDL_systouchscreen.c @ 2674:f1d07ba2e275 gsoc2008_nds
Started adding framework for Touchscreen API, based on and (consistent with) the existing Joystick API.
author | Darren Alton <dalton@stevens.edu> |
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date | Mon, 23 Jun 2008 11:55:26 +0000 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #if defined(SDL_TOUCHSCREEN_DUMMY) || defined(SDL_TOUCHSCREEN_DISABLED) /* This is the system specific header for the SDL touchscreen API */ #include "SDL_touchscreen.h" #include "../SDL_systouchscreen.h" #include "../SDL_touchscreen_c.h" /* Function to scan the system for touchscreen. * This function should set SDL_numtouchscreens to the number of available * touchscreens. Touchscreen 0 should be the system default touchscreen. * It should return 0, or -1 on an unrecoverable fatal error. */ int SDL_SYS_TouchscreenInit(void) { SDL_numtouchscreens = 0; return (0); } /* Function to get the device-dependent name of a touchscreen */ const char * SDL_SYS_TouchscreenName(int index) { SDL_SetError("Logic error: No touchscreens available"); return (NULL); } /* Function to open a touchscreen for use. The touchscreen to open is specified by the index field of the touchscreen. This should fill the maxpoints field of the touchscreen structure. It returns 0, or -1 if there is an error. */ int SDL_SYS_TouchscreenOpen(SDL_Touchscreen * touchscreen) { SDL_SetError("Logic error: No touchscreens available"); return (-1); } /* Function to update the state of a touchscreen - called as a device poll. * This function shouldn't update the touchscreen structure directly, * but instead should call SDL_PrivateTouchscreen*() to deliver events * and update touchscreen device state. */ void SDL_SYS_TouchscreenUpdate(SDL_Touchscreen * touchscreen) { return; } /* Function to close a touchscreen after use */ void SDL_SYS_TouchscreenClose(SDL_Touchscreen * touchscreen) { return; } /* Function to perform any system-specific touchscreen related cleanup */ void SDL_SYS_TouchscreenQuit(void) { return; } #endif /* SDL_TOUCHSCREEN_DUMMY || SDL_TOUCHSCREEN_DISABLED */ /* vi: set ts=4 sw=4 expandtab: */