view test/testtimer.c @ 1012:f14e3059e138

Date: Mon, 13 Dec 2004 21:28:18 -0500 From: Jonathan Atkins Subject: [SDL] SDL_SaveBMP width bugfix this fixes the pitch versus width difference that can happen (especially for 8bit and 24bit (with the exact RGBAmasks) surfaces) when you use SDL_SaveBMP. The problem was the pitch was used instead of the width, which in some cases is much wider than the screen area you really want to save...making for ugly crud on the saved image borders. This code has been tested with & without pitch overhangs...and with the right masks for 24 bit surfaces. I tested 8,15,16,24,32-0RGB,32-RGBA(with no SDL_SRCALPHA flag).
author Sam Lantinga <slouken@libsdl.org>
date Tue, 14 Dec 2004 06:20:49 +0000
parents ed57c876700d
children be9c9c8f6d53
line wrap: on
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/* Test program to check the resolution of the SDL timer on the current
   platform
*/

#include <stdlib.h>
#include <stdio.h>

#include "SDL.h"

#define DEFAULT_RESOLUTION	1

static int ticks = 0;

static Uint32 ticktock(Uint32 interval)
{
	++ticks;
	return(interval);
}

static Uint32 callback(Uint32 interval, void *param)
{
  printf("Timer %d : param = %d\n", interval, (int) param);
  return interval;
}

int main(int argc, char *argv[])
{
	int desired;
	SDL_TimerID t1, t2, t3;

	if ( SDL_Init(SDL_INIT_TIMER) < 0 ) {
		fprintf(stderr, "Couldn't load SDL: %s\n", SDL_GetError());
		exit(1);
	}
	atexit(SDL_Quit);

	/* Start the timer */
	desired = 0;
	if ( argv[1] ) {
		desired = atoi(argv[1]);
	}
	if ( desired == 0 ) {
		desired = DEFAULT_RESOLUTION;
	}
	SDL_SetTimer(desired, ticktock);

	/* Wait 10 seconds */
	printf("Waiting 10 seconds\n");
	SDL_Delay(10*1000);

	/* Stop the timer */
	SDL_SetTimer(0, NULL);

	/* Print the results */
	if ( ticks ) {
		fprintf(stderr,
		"Timer resolution: desired = %d ms, actual = %f ms\n",
					desired, (double)(10*1000)/ticks);
	}
	
	/* Test multiple timers */
	printf("Testing multiple timers...\n");
	t1 = SDL_AddTimer(100, callback, (void*)1);
	if(!t1)
	  fprintf(stderr,"Could not create timer 1: %s\n", SDL_GetError());
	t2 = SDL_AddTimer(50, callback, (void*)2);
	if(!t2)
	  fprintf(stderr,"Could not create timer 2: %s\n", SDL_GetError());
	t3 = SDL_AddTimer(233, callback, (void*)3);
	if(!t3)
	  fprintf(stderr,"Could not create timer 3: %s\n", SDL_GetError());
	
	/* Wait 10 seconds */
	printf("Waiting 10 seconds\n");
	SDL_Delay(10*1000);

	printf("Removing timer 1 and waiting 5 more seconds\n");
	SDL_RemoveTimer(t1);

	SDL_Delay(5*1000);

	SDL_RemoveTimer(t2);
	SDL_RemoveTimer(t3);

	return(0);
}