view src/video/cybergfx/SDL_cgxgl.c @ 1012:f14e3059e138

Date: Mon, 13 Dec 2004 21:28:18 -0500 From: Jonathan Atkins Subject: [SDL] SDL_SaveBMP width bugfix this fixes the pitch versus width difference that can happen (especially for 8bit and 24bit (with the exact RGBAmasks) surfaces) when you use SDL_SaveBMP. The problem was the pitch was used instead of the width, which in some cases is much wider than the screen area you really want to save...making for ugly crud on the saved image borders. This code has been tested with & without pitch overhangs...and with the right masks for 24 bit surfaces. I tested 8,15,16,24,32-0RGB,32-RGBA(with no SDL_SRCALPHA flag).
author Sam Lantinga <slouken@libsdl.org>
date Tue, 14 Dec 2004 06:20:49 +0000
parents b8d311d90021
children c9b51268668f
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* StormMesa implementation of SDL OpenGL support */

#include "SDL_error.h"
#include "SDL_cgxgl_c.h"
#include "SDL_cgxvideo.h"

#ifdef HAVE_OPENGL
AmigaMesaContext glcont=NULL;
#endif

/* Init OpenGL */
int CGX_GL_Init(_THIS)
{
#ifdef HAVE_OPENGL
   int i = 0;
	struct TagItem attributes [ 14 ]; /* 14 should be more than enough :) */
   struct Window *win = (struct Window *)SDL_Window;

	// default config. Always used...
	attributes[i].ti_Tag = AMA_Window;	attributes[i++].ti_Data = (unsigned long)win;
	attributes[i].ti_Tag = AMA_Left;		attributes[i++].ti_Data = 0;
	attributes[i].ti_Tag = AMA_Bottom;	attributes[i++].ti_Data = 0;
	attributes[i].ti_Tag = AMA_Width;	attributes[i++].ti_Data = win->Width-win->BorderLeft-win->BorderRight;
	attributes[i].ti_Tag = AMA_Height;	attributes[i++].ti_Data = win->Height-win->BorderBottom-win->BorderTop;
	attributes[i].ti_Tag = AMA_DirectRender; attributes[i++].ti_Data = GL_TRUE;

	// double buffer ?
	attributes[i].ti_Tag = AMA_DoubleBuf;
	if ( this->gl_config.double_buffer ) {
		attributes[i++].ti_Data = GL_TRUE;
	}
	else {
		attributes[i++].ti_Data = GL_FALSE;
	}
	// RGB(A) Mode ?
	attributes[i].ti_Tag = AMA_RGBMode;
	if ( this->gl_config.red_size   != 0 &&
	     this->gl_config.blue_size  != 0 &&
	     this->gl_config.green_size != 0 ) {
		attributes[i++].ti_Data = GL_TRUE;
	}
	else {
		attributes[i++].ti_Data = GL_FALSE;
	}
	// no depth buffer ?
	if ( this->gl_config.depth_size == 0 ) {
		attributes[i].ti_Tag = AMA_NoDepth;
		attributes[i++].ti_Data = GL_TRUE;
	}
	// no stencil buffer ?
	if ( this->gl_config.stencil_size == 0 ) {
		attributes[i].ti_Tag = AMA_NoStencil;
		attributes[i++].ti_Data = GL_TRUE;
	}
	// no accum buffer ?
	if ( this->gl_config.accum_red_size   != 0 &&
	     this->gl_config.accum_blue_size  != 0 &&
	     this->gl_config.accum_green_size != 0 ) {
		attributes[i].ti_Tag = AMA_NoAccum;
		attributes[i++].ti_Data = GL_TRUE;
	}
	// done...
	attributes[i].ti_Tag	= TAG_DONE;

	glcont = AmigaMesaCreateContext(attributes);
	if ( glcont == NULL ) {
		SDL_SetError("Couldn't create OpenGL context");
		return(-1);
	}
	this->gl_data->gl_active = 1;
	this->gl_config.driver_loaded = 1;

	return(0);
#else
	SDL_SetError("OpenGL support not configured");
	return(-1);
#endif
}

/* Quit OpenGL */
void CGX_GL_Quit(_THIS)
{
#ifdef HAVE_OPENGL
	if ( glcont != NULL ) {
		AmigaMesaDestroyContext(glcont);
		glcont = NULL;
		this->gl_data->gl_active = 0;
		this->gl_config.driver_loaded = 0;
	}
#endif
}

/* Attach context to another window */
int CGX_GL_Update(_THIS)
{
#ifdef HAVE_OPENGL
	struct TagItem tags[2];
	struct Window *win = (struct Window*)SDL_Window;
	if(glcont == NULL) {
		return -1; //should never happen
	}
	tags[0].ti_Tag = AMA_Window;
	tags[0].ti_Data = (unsigned long)win;
	tags[1].ti_Tag = TAG_DONE;
	AmigaMesaSetRast(glcont, tags);

	return 0;
#else
	SDL_SetError("OpenGL support not configured");
	return -1;
#endif
}

#ifdef HAVE_OPENGL

/* Make the current context active */
int CGX_GL_MakeCurrent(_THIS)
{
	if(glcont == NULL)
		return -1;

	AmigaMesaMakeCurrent(glcont, glcont->buffer);
	return 0;
}

void CGX_GL_SwapBuffers(_THIS)
{
	AmigaMesaSwapBuffers(glcont);
}

int CGX_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) {
	GLenum mesa_attrib;

	switch(attrib) {
		case SDL_GL_RED_SIZE:
			mesa_attrib = GL_RED_BITS;
			break;
		case SDL_GL_GREEN_SIZE:
			mesa_attrib = GL_GREEN_BITS;
			break;
		case SDL_GL_BLUE_SIZE:
			mesa_attrib = GL_BLUE_BITS;
			break;
		case SDL_GL_ALPHA_SIZE:
			mesa_attrib = GL_ALPHA_BITS;
			break;
		case SDL_GL_DOUBLEBUFFER:
			mesa_attrib = GL_DOUBLEBUFFER;
			break;
		case SDL_GL_DEPTH_SIZE:
			mesa_attrib = GL_DEPTH_BITS;
			break;
		case SDL_GL_STENCIL_SIZE:
			mesa_attrib = GL_STENCIL_BITS;
			break;
		case SDL_GL_ACCUM_RED_SIZE:
			mesa_attrib = GL_ACCUM_RED_BITS;
			break;
		case SDL_GL_ACCUM_GREEN_SIZE:
			mesa_attrib = GL_ACCUM_GREEN_BITS;
			break;
		case SDL_GL_ACCUM_BLUE_SIZE:
			mesa_attrib = GL_ACCUM_BLUE_BITS;
			break;
		case SDL_GL_ACCUM_ALPHA_SIZE:
			mesa_attrib = GL_ACCUM_ALPHA_BITS;
			break;
		default :
			return -1;
	}

	AmigaMesaGetConfig(glcont->visual, mesa_attrib, value);
	return 0;
}

void *CGX_GL_GetProcAddress(_THIS, const char *proc) {
	void *func = NULL;
	func = AmiGetGLProc(proc);
	return func;
}

int CGX_GL_LoadLibrary(_THIS, const char *path) {
	/* Library is always open */
	this->gl_config.driver_loaded = 1;

	return 0;
}

#endif /* HAVE_OPENGL */