Mercurial > sdl-ios-xcode
view src/thread/epoc/SDL_syssem.cpp @ 1012:f14e3059e138
Date: Mon, 13 Dec 2004 21:28:18 -0500
From: Jonathan Atkins
Subject: [SDL] SDL_SaveBMP width bugfix
this fixes the pitch versus width difference that can happen
(especially for 8bit and 24bit (with the exact RGBAmasks) surfaces)
when you use SDL_SaveBMP. The problem was the pitch was used
instead of the width, which in some cases is much wider than the
screen area you really want to save...making for ugly crud on the
saved image borders.
This code has been tested with & without pitch overhangs...and
with the right masks for 24 bit surfaces.
I tested 8,15,16,24,32-0RGB,32-RGBA(with no SDL_SRCALPHA flag).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 14 Dec 2004 06:20:49 +0000 |
parents | e8157fcb3114 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* SDL_syssem.cpp Epoc version by Markus Mertama (w@iki.fi) */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Semaphore functions using the Win32 API */ //#include <stdio.h> //#include <stdlib.h> #include <e32std.h> #include "SDL_error.h" #include "SDL_thread.h" #define SDL_MUTEX_TIMEOUT -2 struct SDL_semaphore { TInt handle; TInt count; }; extern TInt CreateUnique(TInt (*aFunc)(const TDesC& aName, TAny*, TAny*), TAny*, TAny*); extern TInt NewThread(const TDesC& aName, TAny* aPtr1, TAny* aPtr2); TInt NewSema(const TDesC& aName, TAny* aPtr1, TAny* aPtr2) { TInt value = *((TInt*) aPtr2); return ((RSemaphore*)aPtr1)->CreateGlobal(aName, value); } /* Create a semaphore */ SDL_sem *SDL_CreateSemaphore(Uint32 initial_value) { RSemaphore s; TInt status = CreateUnique(NewSema, &s, &initial_value); if(status != KErrNone) { SDL_SetError("Couldn't create semaphore"); } SDL_semaphore* sem = new /*(ELeave)*/ SDL_semaphore; sem->handle = s.Handle(); sem->count = initial_value; return(sem); } /* Free the semaphore */ void SDL_DestroySemaphore(SDL_sem *sem) { if ( sem ) { RSemaphore sema; sema.SetHandle(sem->handle); sema.Signal(sema.Count()); sema.Close(); delete sem; sem = NULL; } } struct TInfo { TInfo(TInt aTime, TInt aHandle) : iTime(aTime), iHandle(aHandle), iVal(0) {} TInt iTime; TInt iHandle; TInt iVal; }; TBool ThreadRun(TAny* aInfo) { TInfo* info = STATIC_CAST(TInfo*, aInfo); User::After(info->iTime); RSemaphore sema; sema.SetHandle(info->iHandle); sema.Signal(); info->iVal = SDL_MUTEX_TIMEOUT; return 0; } void _WaitAll(SDL_sem *sem) { //since SemTryWait may changed the counter. //this may not be atomic, but hopes it works. RSemaphore sema; sema.SetHandle(sem->handle); sema.Wait(); while(sem->count < 0) { sema.Wait(); } } int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout) { if ( ! sem ) { SDL_SetError("Passed a NULL sem"); return -1; } if ( timeout == SDL_MUTEX_MAXWAIT ) { _WaitAll(sem); return SDL_MUTEX_MAXWAIT; } RThread thread; TInfo* info = new (ELeave)TInfo(timeout, sem->handle); TInt status = CreateUnique(NewThread, &thread, info); if(status != KErrNone) return status; thread.Resume(); _WaitAll(sem); if(thread.ExitType() == EExitPending) { thread.Kill(SDL_MUTEX_TIMEOUT); } thread.Close(); return info->iVal; } int SDL_SemTryWait(SDL_sem *sem) { if(sem->count > 0) { sem->count--; } return SDL_MUTEX_TIMEOUT; } int SDL_SemWait(SDL_sem *sem) { return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT); } /* Returns the current count of the semaphore */ Uint32 SDL_SemValue(SDL_sem *sem) { if ( ! sem ) { SDL_SetError("Passed a NULL sem"); return 0; } return sem->count; } int SDL_SemPost(SDL_sem *sem) { if ( ! sem ) { SDL_SetError("Passed a NULL sem"); return -1; } sem->count++; RSemaphore sema; sema.SetHandle(sem->handle); sema.Signal(); return 0; }