Mercurial > sdl-ios-xcode
view src/SDL_getenv.c @ 1012:f14e3059e138
Date: Mon, 13 Dec 2004 21:28:18 -0500
From: Jonathan Atkins
Subject: [SDL] SDL_SaveBMP width bugfix
this fixes the pitch versus width difference that can happen
(especially for 8bit and 24bit (with the exact RGBAmasks) surfaces)
when you use SDL_SaveBMP. The problem was the pitch was used
instead of the width, which in some cases is much wider than the
screen area you really want to save...making for ugly crud on the
saved image borders.
This code has been tested with & without pitch overhangs...and
with the right masks for 24 bit surfaces.
I tested 8,15,16,24,32-0RGB,32-RGBA(with no SDL_SRCALPHA flag).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 14 Dec 2004 06:20:49 +0000 |
parents | b8d311d90021 |
children | f098b247299d |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Not all environments have a working getenv()/putenv() */ #ifdef TEST_MAIN #define NEED_SDL_GETENV #endif #include "SDL_getenv.h" #ifdef NEED_SDL_GETENV #include <stdlib.h> #include <string.h> static char **SDL_env = (char **)0; /* Put a variable of the form "name=value" into the environment */ int SDL_putenv(const char *variable) { const char *name, *value; int added; int len, i; char **new_env; char *new_variable; /* A little error checking */ if ( ! variable ) { return(-1); } name = variable; for ( value=variable; *value && (*value != '='); ++value ) { /* Keep looking for '=' */ ; } if ( *value ) { ++value; } else { return(-1); } /* Allocate memory for the variable */ new_variable = (char *)malloc(strlen(variable)+1); if ( ! new_variable ) { return(-1); } strcpy(new_variable, variable); /* Actually put it into the environment */ added = 0; i = 0; if ( SDL_env ) { /* Check to see if it's already there... */ len = (value - name); for ( ; SDL_env[i]; ++i ) { if ( strncmp(SDL_env[i], name, len) == 0 ) { break; } } /* If we found it, just replace the entry */ if ( SDL_env[i] ) { free(SDL_env[i]); SDL_env[i] = new_variable; added = 1; } } /* Didn't find it in the environment, expand and add */ if ( ! added ) { new_env = realloc(SDL_env, (i+2)*sizeof(char *)); if ( new_env ) { SDL_env = new_env; SDL_env[i++] = new_variable; SDL_env[i++] = (char *)0; added = 1; } else { free(new_variable); } } return (added ? 0 : -1); } /* Retrieve a variable named "name" from the environment */ char *SDL_getenv(const char *name) { int len, i; char *value; value = (char *)0; if ( SDL_env ) { len = strlen(name); for ( i=0; SDL_env[i] && !value; ++i ) { if ( (strncmp(SDL_env[i], name, len) == 0) && (SDL_env[i][len] == '=') ) { value = &SDL_env[i][len+1]; } } } return value; } #endif /* NEED_GETENV */ #ifdef TEST_MAIN #include <stdio.h> int main(int argc, char *argv[]) { char *value; printf("Checking for non-existent variable... "); fflush(stdout); if ( ! getenv("EXISTS") ) { printf("okay\n"); } else { printf("failed\n"); } printf("Setting FIRST=VALUE1 in the environment... "); fflush(stdout); if ( putenv("FIRST=VALUE1") == 0 ) { printf("okay\n"); } else { printf("failed\n"); } printf("Getting FIRST from the environment... "); fflush(stdout); value = getenv("FIRST"); if ( value && (strcmp(value, "VALUE1") == 0) ) { printf("okay\n"); } else { printf("failed\n"); } printf("Setting SECOND=VALUE2 in the environment... "); fflush(stdout); if ( putenv("SECOND=VALUE2") == 0 ) { printf("okay\n"); } else { printf("failed\n"); } printf("Getting SECOND from the environment... "); fflush(stdout); value = getenv("SECOND"); if ( value && (strcmp(value, "VALUE2") == 0) ) { printf("okay\n"); } else { printf("failed\n"); } printf("Setting FIRST=NOVALUE in the environment... "); fflush(stdout); if ( putenv("FIRST=NOVALUE") == 0 ) { printf("okay\n"); } else { printf("failed\n"); } printf("Getting FIRST from the environment... "); fflush(stdout); value = getenv("FIRST"); if ( value && (strcmp(value, "NOVALUE") == 0) ) { printf("okay\n"); } else { printf("failed\n"); } printf("Checking for non-existent variable... "); fflush(stdout); if ( ! getenv("EXISTS") ) { printf("okay\n"); } else { printf("failed\n"); } return(0); } #endif /* TEST_MAIN */