view docs/html/sdlsetgamma.html @ 1012:f14e3059e138

Date: Mon, 13 Dec 2004 21:28:18 -0500 From: Jonathan Atkins Subject: [SDL] SDL_SaveBMP width bugfix this fixes the pitch versus width difference that can happen (especially for 8bit and 24bit (with the exact RGBAmasks) surfaces) when you use SDL_SaveBMP. The problem was the pitch was used instead of the width, which in some cases is much wider than the screen area you really want to save...making for ugly crud on the saved image borders. This code has been tested with & without pitch overhangs...and with the right masks for 24 bit surfaces. I tested 8,15,16,24,32-0RGB,32-RGBA(with no SDL_SRCALPHA flag).
author Sam Lantinga <slouken@libsdl.org>
date Tue, 14 Dec 2004 06:20:49 +0000
parents 355632dca928
children
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>SDL_SetGamma</TITLE
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><H1
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>SDL_SetGamma</H1
><DIV
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><A
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></A
><H2
>Name</H2
>SDL_SetGamma&nbsp;--&nbsp;Sets the color gamma function for the display</DIV
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>Synopsis</H2
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_SetGamma</B
></CODE
>(float redgamma, float greengamma, float bluegamma);</CODE
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><H2
>Description</H2
><P
>Sets the "gamma function" for the display of each color component.  Gamma
controls the brightness/contrast of colors displayed on the screen.
A gamma value of <TT
CLASS="CONSTANT"
>1.0</TT
> is identity (i.e., no adjustment
is made).</P
><P
>This function adjusts the gamma based on the "gamma function" parameter,
you can directly specify lookup tables for gamma adjustment with
<A
HREF="sdlsetgammaramp.html"
>SDL_SetGammaRamp</A
>.</P
><P
>Not all display hardware is able to change gamma.</P
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><H2
>Return Value</H2
><P
>Returns -1 on error (or if gamma adjustment is not supported).</P
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><H2
>See Also</H2
><P
><A
HREF="sdlgetgammaramp.html"
>SDL_GetGammaRamp</A
>
<A
HREF="sdlsetgammaramp.html"
>SDL_SetGammaRamp</A
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