Mercurial > sdl-ios-xcode
view docs/html/sdlpeepevents.html @ 1012:f14e3059e138
Date: Mon, 13 Dec 2004 21:28:18 -0500
From: Jonathan Atkins
Subject: [SDL] SDL_SaveBMP width bugfix
this fixes the pitch versus width difference that can happen
(especially for 8bit and 24bit (with the exact RGBAmasks) surfaces)
when you use SDL_SaveBMP. The problem was the pitch was used
instead of the width, which in some cases is much wider than the
screen area you really want to save...making for ugly crud on the
saved image borders.
This code has been tested with & without pitch overhangs...and
with the right masks for 24 bit surfaces.
I tested 8,15,16,24,32-0RGB,32-RGBA(with no SDL_SRCALPHA flag).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 14 Dec 2004 06:20:49 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_PeepEvents</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Event Functions." HREF="eventfunctions.html"><LINK REL="PREVIOUS" TITLE="SDL_PumpEvents" HREF="sdlpumpevents.html"><LINK REL="NEXT" TITLE="SDL_PollEvent" HREF="sdlpollevent.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlpumpevents.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlpollevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLPEEPEVENTS" ></A >SDL_PeepEvents</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5421" ></A ><H2 >Name</H2 >SDL_PeepEvents -- Checks the event queue for messages and optionally returns them.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5424" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN5425" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int <B CLASS="FSFUNC" >SDL_PeepEvents</B ></CODE >(SDL_Event *events, int numevents, SDL_eventaction action, Uint32 mask);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5431" ></A ><H2 >Description</H2 ><P >Checks the event queue for messages and optionally returns them.</P ><P >If <TT CLASS="PARAMETER" ><I >action</I ></TT > is <TT CLASS="LITERAL" >SDL_ADDEVENT</TT >, up to <TT CLASS="PARAMETER" ><I >numevents</I ></TT > events will be added to the back of the event queue.</P ><P >If <TT CLASS="PARAMETER" ><I >action</I ></TT > is <TT CLASS="LITERAL" >SDL_PEEKEVENT</TT >, up to <TT CLASS="PARAMETER" ><I >numevents</I ></TT > events at the front of the event queue, matching <A HREF="sdlevent.html" ><TT CLASS="PARAMETER" ><I >mask</I ></TT ></A >, will be returned and will not be removed from the queue.</P ><P >If <TT CLASS="PARAMETER" ><I >action</I ></TT > is <TT CLASS="LITERAL" >SDL_GETEVENT</TT >, up to <TT CLASS="PARAMETER" ><I >numevents</I ></TT > events at the front of the event queue, matching <A HREF="sdlevent.html" ><TT CLASS="PARAMETER" ><I >mask</I ></TT ></A >, will be returned and will be removed from the queue.</P ><P >The <TT CLASS="PARAMETER" ><I >mask</I ></TT > parameter is an bitwise OR of <TT CLASS="LITERAL" >SDL_EVENTMASK</TT >(<TT CLASS="PARAMETER" ><I >event_type</I ></TT >), for all event types you are interested in.</P ><P >This function is thread-safe.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5455" ></A ><H2 >Return Value</H2 ><P >This function returns the number of events actually stored, or <SPAN CLASS="RETURNVALUE" >-1</SPAN > if there was an error. </P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5459" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A >, <A HREF="sdlpollevent.html" ><TT CLASS="FUNCTION" >SDL_PollEvent</TT ></A >, <A HREF="sdlpushevent.html" ><TT CLASS="FUNCTION" >SDL_PushEvent</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlpumpevents.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlpollevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_PumpEvents</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventfunctions.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_PollEvent</TD ></TR ></TABLE ></DIV ></BODY ></HTML >