view src/video/uikit/SDL_uikitwindow.h @ 4802:f14a8c05f5bb

Minor bugfixes. testshape now draws a shaped window with bizarre, pixellated gashes of transparency across it, and in doing so seems to hog a system resource and slow the rest of the video system down.
author Eli Gottlieb <eligottlieb@gmail.com>
date Sun, 18 Jul 2010 23:05:40 -0400
parents 8b03a20b320f
children 8b7988f42fcb
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_uikitwindow_h
#define _SDL_uikitwindow_h

#include "../SDL_sysvideo.h"
#import "SDL_uikitopenglview.h"

typedef struct SDL_WindowData SDL_WindowData;

extern int UIKit_CreateWindow(_THIS, SDL_Window * window);
extern void UIKit_DestroyWindow(_THIS, SDL_Window * window);

@class UIWindow;

struct SDL_WindowData
{
    UIWindow *uiwindow;
    SDL_uikitopenglview *view;
};


#endif /* _SDL_uikitwindow_h */

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