view src/video/SDL_blit_0.c @ 1621:f12379c41042

Fixes bug #195: The proper name of Apple's operating system is "Mac OS X" not "MacOS X", as can bee seen in many places, for example http://www.apple.com/macosx/). This contrasts the naming of the old operating system, which was called "MacOS" and today is often refered to as "MacOS Classic". The attached patches fixes the misuse of the name "MacOS X" in both the SDL12 and sdlweb CVS modules.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 13 Apr 2006 13:08:26 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_video.h"
#include "SDL_blit.h"

/* Functions to blit from bitmaps to other surfaces */

static void BlitBto1(SDL_BlitInfo *info)
{
	int c;
	int width, height;
	Uint8 *src, *map, *dst;
	int srcskip, dstskip;

	/* Set up some basic variables */
	width = info->d_width;
	height = info->d_height;
	src = info->s_pixels;
	srcskip = info->s_skip;
	dst = info->d_pixels;
	dstskip = info->d_skip;
	map = info->table;
	srcskip += width-(width+7)/8;

	if ( map ) {
		while ( height-- ) {
		        Uint8 byte = 0, bit;
	    		for ( c=0; c<width; ++c ) {
				if ( (c&7) == 0 ) {
					byte = *src++;
				}
				bit = (byte&0x80)>>7;
				if ( 1 ) {
				  *dst = map[bit];
				}
				dst++;
				byte <<= 1;
			}
			src += srcskip;
			dst += dstskip;
		}
	} else {
		while ( height-- ) {
		        Uint8 byte = 0, bit;
	    		for ( c=0; c<width; ++c ) {
				if ( (c&7) == 0 ) {
					byte = *src++;
				}
				bit = (byte&0x80)>>7;
				if ( 1 ) {
				  *dst = bit;
				}
				dst++;
				byte <<= 1;
			}
			src += srcskip;
			dst += dstskip;
		}
	}
}
static void BlitBto2(SDL_BlitInfo *info)
{
	int c;
	int width, height;
	Uint8 *src;
	Uint16 *map, *dst;
	int srcskip, dstskip;

	/* Set up some basic variables */
	width = info->d_width;
	height = info->d_height;
	src = info->s_pixels;
	srcskip = info->s_skip;
	dst = (Uint16 *)info->d_pixels;
	dstskip = info->d_skip/2;
	map = (Uint16 *)info->table;
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( 1 ) {
				*dst = map[bit];
			}
			byte <<= 1;
			dst++;
		}
		src += srcskip;
		dst += dstskip;
	}
}
static void BlitBto3(SDL_BlitInfo *info)
{
	int c, o;
	int width, height;
	Uint8 *src, *map, *dst;
	int srcskip, dstskip;

	/* Set up some basic variables */
	width = info->d_width;
	height = info->d_height;
	src = info->s_pixels;
	srcskip = info->s_skip;
	dst = info->d_pixels;
	dstskip = info->d_skip;
	map = info->table;
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( 1 ) {
				o = bit * 4;
				dst[0] = map[o++];
				dst[1] = map[o++];
				dst[2] = map[o++];
			}
			byte <<= 1;
			dst += 3;
		}
		src += srcskip;
		dst += dstskip;
	}
}
static void BlitBto4(SDL_BlitInfo *info)
{
	int width, height;
	Uint8 *src;
	Uint32 *map, *dst;
	int srcskip, dstskip;
	int c;

	/* Set up some basic variables */
	width = info->d_width;
	height = info->d_height;
	src = info->s_pixels;
	srcskip = info->s_skip;
	dst = (Uint32 *)info->d_pixels;
	dstskip = info->d_skip/4;
	map = (Uint32 *)info->table;
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( 1 ) {
				*dst = map[bit];
			}
			byte <<= 1;
			dst++;
		}
		src += srcskip;
		dst += dstskip;
	}
}

static void BlitBto1Key(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint8 *dst = info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	Uint32 ckey = info->src->colorkey;
	Uint8 *palmap = info->table;
	int c;

	/* Set up some basic variables */
	srcskip += width-(width+7)/8;

	if ( palmap ) {
		while ( height-- ) {
		        Uint8  byte = 0, bit;
	    		for ( c=0; c<width; ++c ) {
				if ( (c&7) == 0 ) {
					byte = *src++;
				}
				bit = (byte&0x80)>>7;
				if ( bit != ckey ) {
				  *dst = palmap[bit];
				}
				dst++;
				byte <<= 1;
			}
			src += srcskip;
			dst += dstskip;
		}
	} else {
		while ( height-- ) {
		        Uint8  byte = 0, bit;
	    		for ( c=0; c<width; ++c ) {
				if ( (c&7) == 0 ) {
					byte = *src++;
				}
				bit = (byte&0x80)>>7;
				if ( bit != ckey ) {
				  *dst = bit;
				}
				dst++;
				byte <<= 1;
			}
			src += srcskip;
			dst += dstskip;
		}
	}
}

static void BlitBto2Key(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint16 *dstp = (Uint16 *)info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	Uint32 ckey = info->src->colorkey;
	Uint8 *palmap = info->table;
	int c;

	/* Set up some basic variables */
	srcskip += width-(width+7)/8;
	dstskip /= 2;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( bit != ckey ) {
				*dstp=((Uint16 *)palmap)[bit];
			}
			byte <<= 1;
			dstp++;
		}
		src += srcskip;
		dstp += dstskip;
	}
}

static void BlitBto3Key(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint8 *dst = info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	Uint32 ckey = info->src->colorkey;
	Uint8 *palmap = info->table;
	int c;

	/* Set up some basic variables */
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8  byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( bit != ckey ) {
				SDL_memcpy(dst, &palmap[bit*4], 3);
			}
			byte <<= 1;
			dst += 3;
		}
		src += srcskip;
		dst += dstskip;
	}
}

static void BlitBto4Key(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint32 *dstp = (Uint32 *)info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	Uint32 ckey = info->src->colorkey;
	Uint8 *palmap = info->table;
	int c;

	/* Set up some basic variables */
	srcskip += width-(width+7)/8;
	dstskip /= 4;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( bit != ckey ) {
				*dstp=((Uint32 *)palmap)[bit];
			}
			byte <<= 1;
			dstp++;
		}
		src += srcskip;
		dstp += dstskip;
	}
}

static void BlitBtoNAlpha(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint8 *dst = info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	const SDL_Color *srcpal	= info->src->palette->colors;
	SDL_PixelFormat *dstfmt = info->dst;
	int  dstbpp;
	int c;
	const int A = info->src->alpha;

	/* Set up some basic variables */
	dstbpp = dstfmt->BytesPerPixel;
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( 1 ) {
			        Uint32 pixel;
			        unsigned sR, sG, sB;
				unsigned dR, dG, dB;
				sR = srcpal[bit].r;
				sG = srcpal[bit].g;
				sB = srcpal[bit].b;
				DISEMBLE_RGB(dst, dstbpp, dstfmt,
							pixel, dR, dG, dB);
				ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
			  	ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
			}
			byte <<= 1;
			dst += dstbpp;
		}
		src += srcskip;
		dst += dstskip;
	}
}

static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint8 *dst = info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	SDL_PixelFormat *srcfmt = info->src;
	SDL_PixelFormat *dstfmt = info->dst;
	const SDL_Color *srcpal	= srcfmt->palette->colors;
	int dstbpp;
	int c;
	const int A = srcfmt->alpha;
	Uint32 ckey = srcfmt->colorkey;

	/* Set up some basic variables */
	dstbpp = dstfmt->BytesPerPixel;
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8  byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( bit != ckey ) {
			        int sR, sG, sB;
				int dR, dG, dB;
				Uint32 pixel;
				sR = srcpal[bit].r;
				sG = srcpal[bit].g;
				sB = srcpal[bit].b;
				DISEMBLE_RGB(dst, dstbpp, dstfmt,
							pixel, dR, dG, dB);
				ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
			  	ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
			}
			byte <<= 1;
			dst += dstbpp;
		}
		src += srcskip;
		dst += dstskip;
	}
}

static SDL_loblit bitmap_blit[] = {
	NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4
};

static SDL_loblit colorkey_blit[] = {
    NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key
};

SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int blit_index)
{
	int which;

	if ( surface->format->BitsPerPixel != 1 ) {
		/* We don't support sub 8-bit packed pixel modes */
		return NULL;
	}
	if ( surface->map->dst->format->BitsPerPixel < 8 ) {
		which = 0;
	} else {
		which = surface->map->dst->format->BytesPerPixel;
	}
	switch(blit_index) {
	case 0:			/* copy */
	    return bitmap_blit[which];

	case 1:			/* colorkey */
	    return colorkey_blit[which];

	case 2:			/* alpha */
	    return which >= 2 ? BlitBtoNAlpha : NULL;

	case 4:			/* alpha + colorkey */
	    return which >= 2 ? BlitBtoNAlphaKey : NULL;
	}
	return NULL;
}